I still enjoy Blue quite a bit, but I’ll be happy whenever Green rolls out. I’m looking forward to playing in groups where we have to rely on each other rather than disregarding difficulties due to gear.
If I’m creating a “dream” server it would maybe look something like this
Server
- Roleplay-lite (naming rules enforced for payers and guilds, etc.)
- Roleplay is encouraged, but not mandatory
- No MQs
- All raid mob dropped gear is no-drop
- Instanced raiding, because I like to raid but my family, health, and work come first
- Timeline through POP
- While I enjoy the original models, the choice should be there for the Luclin models
- Single box only (this is a must for me)
- Shared bank slots, minimize hassling friends for transfers
- No hybrid penalties from the start
- Intended class balancing in place from the start (combat tables, etc)
- Players must acknowledge that we aren’t customers and the staff are letting us play with their stuff, and behave accordingly