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Old 04-28-2011, 12:12 PM
Ennoia Ennoia is offline
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Join Date: Mar 2011
Location: Connecticut
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Quote:
Originally Posted by Coril [You must be logged in to view images. Log in or Register.]
That's one point of view. Let me express another. I leveled up an enchanter, experienced one ruleset for many months. And now those rules have changed, and with them, I've lost the thing I enjoyed most about playing the class I invested in. At some point doesn't it become rasonable for a player to say "okay, I understand how this works" and given how the rules work, "I enjoy my class."

You can say enchanter charm needed a nerf; perhaps it did. And perhaps this nerf went too far. Both these points seem reasonable.

My point is, at this point a reasonable person can say, hey, I invested hundreds of hours into one character because of rules that had been in place for years, and now you've taken a lot of the fun of my class out. Why? Does the amount of schadenfraud that enchanter haters have gotten outweigh the feelings of people playing the class?
Firstly, they're just following the live pattern of changes from the time period. You got a problem with it? Take it up with Sony 10 years ago.

Second, EQ was never meant to be a solo game, and Charm wasn't meant to be a group utility, so quit your bitching.
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