Quote:
Originally Posted by White_knight
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That 30v30 in CS happened after a raid when Friends was going for the CS dragon and they just miss timed their raid as Empire tumbled out of PoM via click out. At the time I dont think they realized that was a possibility as they had not made it to PoM yet.
Friends never really went head on as a guild either just picked people off and pvped on the sidelines. Also it wasnt friends who went to Kael it was TMO.
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This is all semantics, what point are you even trying to make? It's still exactly as I said -- whichever other guilds it was, it doesn't matter, the fact is that nobody could contest Empire whatsoever, because of how Empire was already overgeared and held a ridiculously oppressive numbers advantage. Yeah,
of course <Friends> never actively went after Empire full force, because there was never anything in it for them. That's just suicide, which the dumbos in Empire would then proceed to mock on forums/ooc as "winning". Empire griefed all of the relevant gameplay off the server by never trying to actively PvP or play fair, just doing PvE-zerg.
And as for the population numbers, I again don't care about the semantics, the point is I definitely remember Red server being much healthier and eventually hitting 25% of Blue's population after the server changes were introduced, when previously the server population was always 5-10% of Blue. There was real growth on the server and opportunity for it to become much better, and the key players in the community destroyed it with their toxic behavior.
Quote:
Originally Posted by heartbrand
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The only thing I’ll bother responding to is empire being more “neckbeardy” than nihilium. We spent more hours per week raiding in empire because there is significantly more content in Velious than Kunark. Nonetheless we still only raided three to four times a week and left tons of targets up. Had Nihilum been around they’d be raiding Velketor religiously, and have a 7 day raid schedule.
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Who cares if a guild has a 7 day raid schedule, when they are able to do it with less people, in less time, and don't demand everyone to constantly be at every raid if they ever want a chance at loot. That's what the entire point of a large guild should be - your expansive membership means you have enough people on every day to viably contest PvP or form groups. It's a much better way of doing things, as it means everyone in the guild can log on when they want to and know there will be adventure waiting for them.
Empire instead couldn't ever budge from doing their one lame strategy. They
had to have off days, because their raids were so damn sloppy and tedious that even the leaders didn't want to be there for it. They just wanted to collect their pixels, not actually play Everquest. Nihilum would have chewed through the content way faster, while actually allowing for PvP to happen and doing other things outside of those specific raids. I'm not saying that guild was especially healthy either, but at least Nizzar could get shit done in a timely fashion and had a backbone when it came to PvP.
I remember in Nihilum that we sometimes did split raid forces when a ton of people were on, doing Plane of Sky and Trakanon at the same time for example. One day <Azrael> came through and destroyed the raid force doing Trakanon (not when the Nihilum group had engaged Trak either); the Nihi group wasn't well organized and had too many weak players on it, so they lost. That's how it's supposed to work. Real PvP, with the better team winning. The point of the server.
Empire's behavior forced the entire server into a monotonous PvE trashbin, where not only PvP wasn't allowed to really happen, but people weren't even allowed to play PvE when they wanted to and as they wanted to. All players not in Empire had to creep around and just do PvE in the zones they were "allowed" to, and people in Empire were made to feel like it was a slave job rather than a game. Since everyone in the guild was forced into hours of mind-numbingly boring and repetitive PvE, they would just log off after raids and generally never try to do anything else as a real guild outside of it. When it was only 9 fucking <Friends> people sitting in Plane of Mischief after Empire's raid time ended, I couldn't even get the guild to come contest that tiny level of competition. Empire was forced out of their own fucking zone they were guild bound in, whenever the entire guild wasn't logged on. So you see, the people in Empire who actually wanted to play Everquest couldn't do that either, since the game was turned into something else altogether.
This is all a great example of why rampant capitalism and right-wing mentalities tend to turn everything to shit, BTW. Though I doubt many people here care about that or even comprehend the problem, despite being given years of proof of exactly how toxic and corrosive it is. Just keep repeating the same mistakes to grave while the world suffers, hurray!