Quote:
Originally Posted by Check12345
[You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
Dying in Kedge is a right of passage, like all original dungeons.
In era the evac point was butcher or fay anyhow.
|
None of which addresses the critique of the current zone. If dying in Kedge is a right of passage then the passage is meaningless because everyone has died there... dozens of times. The
current evac point is a room in the zone with four mobs in the room where you spawn and several more right outside. So if you get into trouble, there is practically nothing you can do but bend over and take it.