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Old 04-27-2011, 03:08 PM
soup soup is offline
Sarnak

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Join Date: May 2010
Posts: 472
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Necro: Ridiculously powerful and versatile. You get a pet, DOTs, snares, UD charm, FD, harmshield, twitch, healing, lifetaps, fear, more DOTs, root, mez, self mana regen better than crack, etc.

Ridiculously good at soloing, and an amazing group character (even though people seem to not give necro jack shit for credit as a group character)

Monk: Nothing beats pulling. You completely control the speed at which your group is fighting, and it's up to you to feel out the group and figure out a good rate to be pulling mobs, as well as strategically placing mobs near the group to be "on deck" for killing if doing so is prudent for the camp, allowing the group mobs to kill nearly 100% of the time. The puller is what makes the difference between a good group and a GREAT group, and I love monk pulling. FD allows the luxury to just run around doing whatever the hell I want and not worrying about "Oh crap, I have like 6 mobs on me now." And that's not even to mention the outstanding DPS monks can lay down.

They're also an extremely capable melee soloer, which makes me like the class even more.