there's also WK ogres/froon/choon that nets you bandit sashes from a nearby camp of 5 or 6 of them, and the rabid wolves/bears wandering the area.
Frankly, bandit sashes and rabid hide turnins are still significant experience to the high 40's. So even when you advance to the 2 HG spawns in WK, you add bears/bandits to the downtime mix.
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