Quote:
Originally Posted by AzzarTheGod
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lol
the vg tools are archaic no other devs from any other house could even work on the game its not worth the time investment. the scripting is something from 1995 and the DB tools are archaic making the labor cost too high.
this was known in 2007
you're late
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Vanguard used a version Unreal 2.5 and didn't even bother to utilize the UnrealScript tool which is one of the reasons why the game was such an unoptimized piece of shit that ran so horribly. Still a bad taste in my mouth but damn I remember the posts from ex-employees and the entire collapse of Sigil. I don't think we'll ever see Vanguard come back in any form. A shame really how all of that went down, but also the very reason why I'm very cautious to ever hype anything that Brad Mcquaid comes up. Proof is in the pudding with how this game turns out in the final product.