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: Game Mechanics:
Mobs Fleeing in Water
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07-28-2018, 03:24 AM
Dolalin
Planar Protector
Join Date: Oct 2009
Location: UK
Posts: 2,565
Mobs fleeing in North Karana into the water start gradually levitating higher and higher, becoming unhittable. If they move 50 feet out, they rise 50 feet into the air. You need to wait for them to path back onto land to become hittable again.
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