Quote:
Originally Posted by lethdar
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What examples do we have from a hard coded team server (sullon zek)? Evil team on top forever, 100% of the server history with one team dominating the others.
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Probably because the 2 best guilds on the server (Ruin & Hate) were on evil team and there was a bad diety selection system that ensured good team would never be powerful. Change it to two teams instead and there's no reason either team would be lopsided in power.
The difference is that even if one team dominated the server and are the only ones clearing ToV, the other team is at least doing Plane of Growth and other zones. Under a FFA system, the top two guilds will take all those zones while everyone on the server that isn't in one of those guilds quits then the server dies.