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Old 04-23-2011, 06:23 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Join Date: Feb 2011
Posts: 179
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
You're talking about monopolies and there's no reason to create a rule set that enforces the power of monopolies day 1 of the server.
You're such a socialist bro

PvP is about as ultra-capitalist as you get, if you want something then you take it, if you can't take it alone get more people to assist you because chances are they want a piece of the pie too. FFA PvP allows for people to group to reach common goals and smash the inferior with a bigger roster of skilled players, this is how it should be done because the alternative is rather lame.

If you chose to do teams and socialize the aspect of PvP by carebearing them from the harsh reality of "if you're not good enough..." or "you're just not charismatic/popular enough..." by forcing them into teams then there is no real risk, we can all hold hands and do plane of fear with 180+ halflings, dwarfs, and high elfs in some gigantic zerg coalition just to beat some 30 player darkie guild. Then you're on exacerbating the problem of one large force completely dominating all content and what makes it worse is you can't do shit about it unless you roll on the opposing team and make a bigger zerg force and play zone ping pong.

In short what are you going to do about some good team guild that has 90% of the talented player base, that competes and takes 85% of all the content if you're also on the good team? If you don't get in that guild through some major cocksucking (I.E if some officer just doesn't like you) you're never going to get camps because you cannot handle them through PvP by normal means and it becomes just as blue as porject1999 because there is not shit you can do besides roll evil and attempt to dislodge them (and most likely fail due to numbers/skill/gear)

FFA will prevent majordomo guilds that control the entire faction and run the server into the ground from locking out less-abled players from achieving anything past black burrow where they will be picked off by the opposing faction with no reinforcements because they are single, lone straglers
Last edited by Abacab "The REAL truth"; 04-23-2011 at 06:37 AM..