I do remember on Live during late Velious / Early SoL I got an AoN and was told to keep it in first slot to help fight dispels (I was a warrior). I remember it barely ever worked as it seemed random, so it didn't really have a guaranteed way to protect my good buffs.
I'm talking in terms of fighting exp trash mobs, not raid encounters.
I seem to recall it would never swing my offhand weapon either which really annoyed me. I don't remember if skeletons didn't have a particular animation setup for the style weapon I was using or if it was graphic bug. I just hated it.
But back on subject, I think more controlled tests with large sample sizes can help Haynar / devs see if there truly is a bug with the dispel system or if it is working as intended.
__________________
Wedar - Level 60 Grandmaster (Retired)
|