Quote:
Originally Posted by Heywood
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How does this contribute to the guild vs guild server or faction vs faction server discussion? like i said youre straying off-track my friend.
i really dont understand the point of this. what are you trying to say? It's known that PVP was not a priority or a main concern for verant/everquest when it first opened up if ever. Everquest was primarily about pve and being non-linear. The devs did recreate that and have done a good job. However, if everquest had no real concern, interest, or vision for the pvp aspect of the game, how can the devs emulate or recreate that?
So where did you get this "verant wanted a lights vs darks server" argument? you said verant created rallos zek first, now youre contradicting yourself saying they wanted a "light vs dark" server.
once again, what's the point of all this? it's not really contributing to the discussion. I mean, you can continue posting on the matter all you want and actually think you proved a point, but i really cant be bothered with this if it really doesnt pertain to the server.
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I dont understand how this doesnt "contribute". All your saying is FFA rules only, but Im disagreeing... they made the faction pvp server like 2 months later not 2 years later, its still relevant as a classic server.. what are you actually trying to prove? You sound redundant
The name is Project1999 not Devs-do-it-their-own-way-kids-choice-awards; they are going to follow Verants 1999 Vision Pre Luclin/Sony titanic failures
FFA is not the end all be all or #1 pvp method; its just the simplest; you definitely don't need Clerics Pallies and bards on the same team; and Necros and DK's will easily balance the scales; Shaman are fine healers last I checked
Its another Classic rules set and just because you can't handle it doesnt mean it isnt classic EQ; EQ is a hard game, maybe WoW would be easier for you