Quote:
Originally Posted by Para99
[You must be logged in to view images. Log in or Register.]
1% is just 1/3 of the calculation. Level 4 mez is 1%, I'm sure you would agree it blurs more than 1 out of 100 casts, especially on pre-51 mobs. If the calculation is the same as live, it would be a 36% chance to blur on each tick on a lvl 53+ mob, and a higher chance on lower level mobs.
I would prefer 25% as you do, but I'd much rather have a 1% RA that works as intended than a non-working one because we can't find evidence for the 25%.
|
Based on that explanation I think 1% fits with the likely developer intent, and 25% would likely be OP as hell.