Quote:
Originally Posted by Baylan295
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Formula schenanigans aside (some of the conversation earlier in this thread is above my head), the chance to blur each tic at 25% makes a lot of sense to me. It will result in a roughly 70% chance to blur, but you lose control of the timing of the blur, and its far from a sure thing. If you mean something else, please do clarify. A 1% chance is so small that even over 4 tics it’s unlikely anyone would have ever found this useful.
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1% is just 1/3 of the calculation. Level 4 mez is 1%, I'm sure you would agree it blurs more than 1 out of 100 casts, especially on pre-51 mobs. If the calculation is the same as live, it would be a 36% chance to blur on each tick on a lvl 53+ mob, and a higher chance on lower level mobs.
I would prefer 25% as you do, but I'd much rather have a 1% RA that works as intended than a non-working one because we can't find evidence for the 25%.