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Old 06-01-2018, 12:56 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Tuurin [You must be logged in to view images. Log in or Register.]
Do you guys not read? The link to the rules was already posted, and seems pretty clear.
https://www.project1999.com/forums/s...d.php?t=132299

That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it. You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up.

Soloer/group is treated the same- if a "camp" is contested, you have to work to figure it out and compromise. Nobody get to "steal" a camp from someone who's already there, but nobody gets to tell someone/a group to fuck off if they are asking to share/contest the camps. Whoever was there first gets first dibs on the named spawn, but have to share the overall spawns if another group asks to.

Not sure what's vague about this.
The part that needs a ruling from a GM is to determine which mobs are the same camp and which mobs are a different camp. You are entitled to hold only one camp. If you are taking multiple camps then you'd have to pick if someone contests one of them. Is the Crypt one camp? Is it four camps? The answer to that question would change the appropriate outcome. Only a GM can make that ruling, it has absolutely nothing to do with what it "should" be or what it was "back on live on my server" --- it is entirely up to the GM to make a decision.

Most highly disputed camps have had this question answered on p99, and generally most veterans on p99 know the "case law" needed to move from the rules to actually resolving a specific area's status.

Classic example: Hands/WL in KC. Most groups consider it to be one camp, but GMs have specifically ruled that it is, in fact, to be considered as two camps. You can make an argument for why it ought to be one way or another, but the in our system you can't specifically answer this question until a GM rules on it. The ruling is that its two camps.

There is an issue with many players on p99 not really knowing the "case law" and there not being a great single online repository (I'm sure you can forum search to find GM posts on many camps). The result can be player conflict --- not just because of asshatery --- but because two parties will both honestly think that they are right about how the camp ought to be considered.