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Old 04-20-2011, 09:40 AM
Crazycloud Crazycloud is offline
Sarnak


Join Date: Aug 2010
Posts: 365
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Secrets, we already discussed your philosophy on balance, you said that in a 2vs1 fight, the side with 2 should automatically win every time no matter how bad they are due to bringing more people. Please do not let secrets anywhere near the code for this box.

I gotta agree with Wehrmacht here... if this is true (If secrets said this) this is not EQ classic at all. I thought the whole damn point of p99 was trying to make this as classic as you can?

People are thirsty for kills... it should take you effort to get your kills as it did in EQ live. Matter of fact people dieing less = better for the server population. You know how many people QUIT because 2-3 people roll up on this guy and he has decent gear and the first damn spell that lands is snare/root/stun and hes dead and couldn't do SHIT!!! then boom rage quit. I used to roll up on 3 people lvling on my ranger and try my best to use tactics (skill) to take them out 1v3. But if you guys want to make this a noob pvp zone where the most overpowered spells in the game (pvp wise) lands on you easily go ahead. I understand that the pvp resist system is HARD to code but this is how classic worked and I'm just trying to give GMs an idea on how it worked. Rangers was damn hard to play during that time and if i was getting rooted/snared/mezzed etc etc i would know. I played really defensively back in the days and just stacked MR to 80-100 and rolled around with my brother (who was a enchanter) to get people snared.