Quote:
Originally Posted by Daldaen
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Did you play on "discouraged boxing" TLP servers for any meaningful period of time?
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If you re-read my post you'll see that "discouraged boxing" was referring to the classic EQ servers, not the TLP servers. Indeed, as you noted:
Quote:
Originally Posted by Daldaen
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plenty of people who wanted to did boxed 2-6 characters
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"True box" protection didn't work ... but the way classic EQ discouraged boxing
did.
Classic EQ required $50 to get an account, plus a $10/month subscription, plus a second computer ... at least until EQW came out. Even when it did though single-computer boxing sucked at first: you'd get lag when ALT-TAB-ing between your two EQ windows, and the lag got a lot worse if you tried running three or more.
Flash forward to today: you can run six EQ instances without your computer's fans even turning on, new accounts cost nothing, and if you play on live the subscription fee is the exact same amount as it was back in 2000, except that it's in today's dollars and you can pay it with Kronos. Emulated servers of course cost nothing.
Quote:
Originally Posted by fadetree
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I don't understand why limited boxing and people who don't want to box can't co-exist.
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We used to have limited boxing in old school EQ, because of the things I mentioned above, but all those limitations are gone now. Technology is better, emulated servers can't charge, etc. As a result, there is no "limited boxing" option anymore: emulated servers have to chose between "let everyone box" or "let no one box".
If you let everyone box it will, unsurprisingly, result in a server where most people box. But when anyone new plays on such a server their reaction will inevitably be "this isn't what live EQ was like", because it
wasn't: back in the day live never had 50+% people boxing.
Now there is
nothing wrong with 50 (or however many actual players the next most popular server has) all playing three characters at once, and if they have fun together then great ... but that's not what anyone's original EQ experience was. Project 1999 is the only emulated server which understands this critical fact: if server A isn't like live EQ, and server B is, B is going to be wildly more successful, even if it makes incredibly unpopular decisions like never going past Velious.
Think about that for just a sec: the P99 people made a decision that affects just about everything on the server, and the vast vast majority of its population strongly objects to that decision ... and yet P99 is
still the most popular emulated server, by like a factor of ten! Because of its boxing policy, along with many other factors, P99 resembles live EQ, while all the other emulated servers simply don't.