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Old 04-19-2011, 01:24 PM
redghosthunter redghosthunter is offline
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Quote:
Originally Posted by Koota [You must be logged in to view images. Log in or Register.]
Well, allow me to educate you, since you are in fact, new here.


The development team for "Project 1999" does their best, through evidence, to replicate how it was during classic era. This holds true to nerf time lines, and things of the like. (Exploits obviously are nipped in the bud regardless of time line circa 99'.)

What this means is although it's not 100% classic, it's as close as they can possibly get it. So regardless if they can get the data or not, assuming they are going to make it PROJECT1999 PVP, it's pretty damn safe to say, they are going to follow suit of how they did here.

So regardless of how a developer is not making something classic, again, if its holding true to the Project1999 vibe, your poles of how you -oh so badly- want to make casters less viable during the classic era, when they were quite the opposite, are in vain.

Hate to say it, as much as you obviously can't understand it from all of your posts, and recollection on TZVZ, this server (assuming it will even be created) isn't TZVZ.
I applaud the staff on the creation of a original and now kunark game. The game is -- more challenging then it used to be.

1. There is no way you can say that-- AE nurfs are classic. The AE Area Effect spells, in the game WAS Area. AE spells WAS not up to 4 mobs. You have no leg to stand on.

TODAY- the version we are running is not out of the box.

2. There is no way you can say that
a. the lvl of resists server wide are classic. The lvl of resists server wide are high. Getting 2 and 3 resists on Blue Trash mobs- commonly--- just didnt happen.

TODAY- the version we are running is not out of the box.

b. In addition, Mobs now are smart mobs- roaming around casting resistance on non casters... such as in dungeons ie LGuk, Paw etc. This didnt happen.

TODAY- the version we are running is not out of the box.

3. Healing Mobs. We have what i call- Healer Merc Mobs. Ever attack a healer merc on live? (pvp.) Very difficult to kill.

TODAY- the version we are running is not out of the box.

A original experience is more then lvl 50, with lvl 50 spell set, lvl 50 mobs or slightly above, its mechanics. Mechanics are whats going on behind the scene.

4. Agro pet class. Ive played EQ live for years. Ive played EMU for years. Answer me this if you say the PET Agro TODAY, is Classic.

Why was a rule added that a caster had to do 1 pt of damage to the target OR the caster got NO exp ? Casters used to sick pets and med threw fight.

TODAY if you sit for a second you get HATE. Its not Classic. Go ahead and do a search.....

This is "project" 1999, im very happy with it. Ive had a lot of fun. But Change is called- Balance here. This is not out of the box classic, its Project 1999.
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Not only best thread ever, but best poster ever. Going back and reading each one of this guy's 101 posts has been amazing. Its like someone gave a down syndrome child a handle of vodka and a keyboard.
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Where did my underwear go?