Well. I think it was a misunderstanding as to what should be happening when charm breaks.
When charm breaks, you should have the same aggro on the enemy mob as a mage who just reclaimed or had a pet die, however, the ex-pet should hate you a bit more than it does.
Currently, charm will break and you will gain minimal, initial aggro on your ex-pet and a single melee hit is enough to aggro it off of you.
Charm breaking should generate about a resisted mez worth of hate.
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