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Old 04-18-2011, 06:10 PM
Bubbles Bubbles is offline
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Join Date: Oct 2009
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Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Necro/Shaman

Fear kiting always rules, root rotting can work (necro uses lifetap/fire/darkness, shaman uses poison/disease to prevent overlap). Once 34+ both have pets for kiting/tanking with. Shaman gives you SoW + buffs (Str buff will raise a necro pets DPS by missing less and hitting toward the upper end of their dmg cap more often). Necro gets self invis & can undead invis the shaman, shaman can invis themselves, both have gate. Both are capable of increasing their mana regen and benefit from regeneration/chloro.
Biggest problem with this combo is the only real 'fast acting' necro dot is VotS / Ebolt, which is shares with the shaman class. The only reason people respoind to shaman /tells is for their ability to Haste, buff, and slow things, 3 things in which a necro has 0 use for--since necros don't tank or pet tank much, haste their own pets, and get MR built into their shielding line which Altuna overwrites. Having regen is nice, but a necro actually preferes it's Vexing/Bond line of DoTs since it's practically 100% unresistable.

SHM/Necro would be built for outdoor soloing, and if all you want to do is donk around skyfire, at least a druid would be able to track, snare (the biggest needless drain of a necro's mana), port, and still be able to regein and throw magic dots (they stack with ours, if we're even bothering to cast splurt in a duo..)..

Now pretend you wanna move indoors and get loot. Whats shammy adding to necro? Necros CC better, roots last longer, our 49/56 pets tank better, we *heal* better, nuke better, Dot better, split camps better, deal with caster mobs / aggro better, and have better escape mechanisms for bad situations.

I'm not saying shaman suck, they're a great class. They just don't offer as much to necros as you might think, especially in the form of a duo. Now if you add a monk in to the 3rd slot, the Shaman is going to dramatically effect the ability of that monk to deal damage + tank. And if you remove the necro, the shaman/monki combo can almost rival the necro/monk.

Easiest solution? Just get a 3rd buddy and cover all 3 bases: necor/monk/shaman. Add in a cleric if you wanna get wtf deep in places like seb and chardok.
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Miley Vyrus, Necro
Hail Balls, Warrior

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