I played on SZ 1 month after start all the way until the end until i was announced the winner. I prefer no rules, because that's easier to manage and it never discourages pvp.
On that note, a points board with negative points for griefing greenie, goes a long way towards controlling grief in 7-50 range. I remember how the SZ leaderboard was calculated if any developers were wondering.
But back on topic... training will only shift the balance to those classes that can train well. People will roll training classes mostly. It will become a contest of who can train the best and who has the most training classes and who can train the longest without stopping, etc...
Also, later in SZ timeline, they added a change to mez. When someone got mezzed by PC, it would break all aggro on all mobs. Didn't matter if they had 60 mobs 1/2 a foot away. They would all stop and go back to their spawns. I can't count how many trains i derailed after that change.
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