Quote:
Originally Posted by loramin
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See, I may be some dumb n00b who knows nothing about raiding, but even in a level 10 dungeon when you screw up you have a choice: die where you are or try to survive by running to zone and training people.
How is it any different when you screw up on a raid mob: you have the option to die where you are correct?
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Ok no problem, here's the rub, I get it. We are trying to pull one raid target out of a train of, say >40 mobs. The potential melee damage output of that train is insane.
It's not about a simple train to zone out. Its picking off a target from that train, getting it in to camp to kill, and then safely dropping the train before they figure out where the trainers/secondaries went and mass murder the zone in. (Basically speaking)
When it goes off the rails, folks are going to die.
When done correctly, it's a thing of pure beauty and good feels team work.
Just tag along one night, ToV is an open zone.