Some guy in another thread said that he looked under P1999 wiki game mechanics section. He says the formula the server is using for max hit is:
(2hbSkill + STR-75)/100 * Weapon Damge +DmgBonus = max hit
If it actually uses that formula, it's wrong. That "-75" part shouldn't be in there. If you take that part out, you get what I consider to be normal EQ damage for max hit. What's 2hb cap for monk at 59? 250? and damage bonus for level 59 monk with 40 delay weapon is 31?:
(250 + 255str)/100 * 38wpn dmg + 31dmg bonus = 222.9
So the number comes out 99% accurate to EQ live using that formula with the -75 part removed.
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