Thread: Game Mechanics: Eye of Zomm and Feign Death
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Old 04-01-2018, 10:53 AM
Caiu Caiu is offline
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Join Date: Jun 2016
Location: A dream of green
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Whoops search failed me. Already a thread for this. https://www.project1999.com/forums/a.../t-261862.html


http://everquest.allakhazam.com/db/item.html?item=5552

Quote:
I am a mage on Morell-Thule. Traded these to a 60 monk in my guild for a Journeyman's walking stick he didn't need. (5k item) Not only can he use the beads, but while FD the mob will just kill the eye. NO AGGRO on monk. so you get 30 sec (duration of spell) AGGRO free scouting while FD. He also loves the item for pulling, If overpull, he can FD without even getting hit.

also they say after eye dies, you dont go back to yourself, you spirit walk aggro free?
This is explained in the monkly business post. The leash range on many mobs could be extremely tiny which would make the mage think there was no agro. That combined with the innate blur that monk FD brings.
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