Thread: Game Mechanics: Sneak pulling revisited
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Old 04-01-2018, 09:58 AM
Caiu Caiu is offline
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https://groups.google.com/d/msg/alt....Q/gTpf514EIqgJ
Quote:
James Grahame

8/16/02



"jaZZmanian Devil" <js...@stny.rr.com> wrote in message
news:3D5D0642.CE74872@stny.rr.com...
>
> That brings up another question. And I'm really hoping I haven't played
> 2+ years with a total misunderstanding of this. But it deals with how
> invis and the mob's aggro/hate list work together.
>
> It was my impression that, once you were on a mob's hate list (had
> aggro'd it) that invis would not work on that mob for as long as you
> were on the list.
Correct. The key is being Invis before you get added to the hate list.
It works very much the same as sneak pulling does for a rogue - throw
something, hit Sneak before the weapon lands. You will now pull only the
thing you hit, and any mobs that get aggro passed to them where you aren't
in their rear arc.

James
https://groups.google.com/d/msg/alt....Q/3WpiEMlXImcJ
Quote:
Mark A. Rimer

8/16/02


"James Grahame" <jamesg...@shaw.ca> wrote in message
news:Cib79.2515$Eq3.64676@news0.telusplanet.net...
- show quoted text -
Correct. HIDE won't work on any once you're on the hate list, but a
successful sneak is 100% effective on every mob in the game. Not
only that, but if you're pulling a single mob, you don't even have to sneak
to get through the other mobs on the path back until you get right to them.
This is handy pre-55 when sneak is still slower, but is REALLy fun and
useful at levels 58-60 when you can't really tell much difference between
sneak speed and regular speed.

Sneak pulling was how I learned to solo the lizard sentinals from the
maze in Cazic back when rogues didn't get groups in Cazic (pick-ups,
anyways) without pulling back green warders and defenders.
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