Quote:
Originally Posted by mwatt
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Hmm, no I don't want an "arbitrary cluster fuck". The scenario you describe would be one way for the unscrupulous to work around the problem. I do see your point though and I must admit I did not think it completely through.
I suppose one would also have to introduce the idea that once all original members of a group are gone, it is no longer the same group. This complicates the matter and may indeed mean additional work for a GM. I suppose a screen shot of the members in the original group could be a requirement if one wanted to press such a point, but then you'd have guilds leaving players in a group just afk to circumvent that. Then a GM would have to do more work to arbitrate that issue.
My suggested solution is not the easy fix I thought it was. It might still be better than what we have, but that is debatable.
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Word.
I mean, I don't really like the idea of monopolies on camps either, but the most fair thing and least burdening to the GMs, IMO, is pretty much the current system. Every idea I've heard for a fix is always either something that would lead to even more of a cluster fuck, or require micromanaging from GMs, or be something akin to fixing a broken thumb by chopping off your arm.
Also, just to throw it out there, I have been involved in high end Kunark camps for all of like 2 or 3 hours (just the CoS) since Kunark release, so I'm not saying this as someone who profits from camp monopolies. Just wanna make sure I don't come across the wrong way
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