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Old 04-17-2011, 01:40 PM
mwatt mwatt is offline
Fire Giant


Join Date: Dec 2010
Posts: 569
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Quote:
Originally Posted by soup [You must be logged in to view images. Log in or Register.]
So you want an arbitrary cluster fuck?

So I'm doing CoS camp with 3 guildmates. Someone runs up, but since we're our own group we don't need to let them in, okay. We decide we want a bard, so we invite a pro bard from a guild, he comes in, cool. I decide I'm leaving, so I leave. The remainder of people holding the camp do that for a round or two, then invite another person from the guild, then someone who was there already leaves, etc. until a few hours later none of the original members are in the group anymore. At what point does your proposed rule of "only people waiting can be in line" get invoked? Is it if we cycle members in under a certain time frame? If we cycle too many at once?
Hmm, no I don't want an "arbitrary cluster fuck". The scenario you describe would be one way for the unscrupulous to work around the problem. I do see your point though and I must admit I did not think it completely through.

I suppose one would also have to introduce the idea that once all original members of a group are gone, it is no longer the same group. This complicates the matter and may indeed mean additional work for a GM. I suppose a screen shot of the members in the original group could be a requirement if one wanted to press such a point, but then you'd have guilds leaving players in a group just afk to circumvent that. Then a GM would have to do more work to arbitrate that issue.

My suggested solution is not the easy fix I thought it was. It might still be better than what we have, but that is debatable.
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