Does mob AC even work similarly to player? I have heard claims to the effect that player AC is a combination of avoidance-based AC from Agility and Defense, and damage-mitigation-based AC from armor, and that they just stack themselves together into one number even though there's likely different formulas for each system and therefore the numbers aren't easily exchangeable.
If mob AC has a similar system, it seems quite a task to math it out compared to player ATK score.
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