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Old 04-17-2011, 02:51 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Join Date: Feb 2011
Posts: 179
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Abacrab, you built a level 30 character with a resist item in every slot (probably not likely to really happen) then you added raid buffs on top of that. The EQ resist system was designed around unbuffed melees, not people who are raid buffed. This isn't a bot server either, nobody is going to follow you around casting magic resist on you every 15 minutes.

I really think malo/mala/tash should nullify whatever resist buffs you have as well as debuffing their respective stats in order for casters to be viable in guild vs guild. If you tried to balance the resist system around raid buffed people with a resist item in every slot, then normal people who aren't raid buffed probably shouldn't bother playing because they would die in 2 seconds.
These resist items are not blue diamond/platinum gear, the majority of that list can be farmed off very common mobs from upper guk, sol A, and even crushbone, meaning in a normal grouping effort a warrior can easily get most if not all this gear by simply walking into a dungeon on his way to dinging level 20.

The only buffs that were used were:

Resist cold: DRU/30 SHM/24 NEC/24
Resist fire: DRU/20 SHM/27 CLR/33
Resist magic: ENC/37
Resist disease: SHM/30 NEC/31
Resist poison: CLR/30
Shield of flame: MAG/19

All of those spells are within this level 30 warriors groupable range, and come from classes a warrior will almost always be permanently attached from level 6 on.

It's just quite ignorant to assume that a warrior would not have the following gear choices nor those buffs at all times considering most of that gear is what a warrior will be upgrading his patchwork armor and bronze swords from before he attempts crafted armor or attempts to raid for planar.