Quote:
Originally Posted by Teako
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Dain has 3 different versions.. One can bash, one hits as if he's using frostreaver - regardless of using frostreaver or not -- and one hits as if he's dual wielding, regardless of dual wielding or not with a higher max hit.
NTOV dragons should be consistently dropping 3-4 items, and on average drop 1-2.. That is a game-breaking huge issue imo, that should deserve top-tier respect when approaching non-classic bugs... even from non-raiding players.
If Zeriphra's Dagger of Blood is supposed to be 11/17 with Feast of Blood (which it never had in any iteration.. dunno how that even happened..) - then Gharn's Rock of Smashing should be 6/13. They are updated the exact same patch.
Another drastic over-sight considering that Gharn's is currently the strongest item in the game at 16/19 while proccing the unresistable Strike of the Chosen. It's updated the SAME patch that Zeriphra's Dagger of Blood becomes Mrylokar's Dagger of Vengeance.. yet we have one and not the other.
Either Gharn's should be the nerfed pre-chardok/luclin patch version, or Zeriphra's should be Mrylokar's Dagger of Vengeance.. They're both from the same patch series, yet one is the garbage, while one best-in-game.. Not to mention Vulak consistently dropping 2 items, when there is over-whelming evidence to support it being 4 every kill consistently for years..
Primal Brawlstick should be 45/44 with avatar.. The stats currently held by the Priceless brawl stick, yet the Primal one remains terrible.
Pet exp mod (-50% exp on mobs that your pet out damages you on) was removed before velious even came out.. but two years into velious, pet classes still getting screwed..
Or you could dedicate the time to finding a working AC solution, because at current AC on p99 is a broken stat with no value borderline at all.. Same with MR -- two huge game mechanics are just flat out not working.
Why focus time/energy at all onto petty shit like goblin ears giving level 20's too much exp, and forcing them to group when there's huge glaring server issues? In my opinion, your time/researching talents could be well, well spent twards the genuine betterment of the community -- instead of bizarre nit-picky things.
I'm not trying to be shitty, I'm just saying the squeaky wheel gets the grease when it comes to fixing past updates.. and there's some that could really benefit a lot of the server.. nerfing goblin ear exp isn't one of them.
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So where to start...
Nilbog has acknowledged the Myrlokar dagger thing, it was the only 'pre-revamp' item added in. He didn't want to implement pre-revamps across the board until all evidence was gathered on it to previous versions of weapons. At some point this will all be fixed (Ele gave me access to his spreadsheet, I just need to evaluate items and maybe find a few missing ones).
Vulak being 4 loots is not a thing until Ring event. Spoiler alert: No dragons in ToV should be dropping 4 items with the exception of Dozekar or Lend the Keeper. Triplets will be 1-2, Lords / Ladies / others should be dropping 2-3. Vulak should be 100% 3 loots prior to ring event.
AC solution: Demonstar55 PM'd details of the AC to Haynar, not sure where he is at with it. Major changes like that may involve re-tuning content, so it may be a long development cycle. Patience.
I don't know enough about pet mod, never looked into it. I do see evidence that grouping alone shouldn't eliminate pet taking 50% exp. Only if ALL group members aggregate damage out damage the pet then the pet does not take EXP.
I suspect the brawl stick thing may be tied to the velious weapon upgrades.
I work on what I want to work on, you could do the same. I'm sure the devs do the same. Some may like making visual changes, others may like fixing broken noob quests. Whatever floats the boat.