Quote:
Originally Posted by Rygar
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Probably tomorrow I will post a comprehensive drop history on near all raid mobs. I expect that to have some impact. Every loot table will show odds for each item as well as how many drops per kill.
In regards to Dain, I at least came across 2 versions during loot table research: 'Weak Dain' and I think he was called '425 Dain'. Something about some versions would have a low max hit, but others would either hit or bash for 425 or something extremely fast. Not sure what the 3rd version may be. In that regard, there should at least be 2 different Dain's spawning. I never raided on P99 much to know much about how those encounters work on P99.
Keep in mind I'm not on the dev team, some of these things you mention would require me to do some coding. Stuff like Knight defense has been established and acknowledged, but something is wonky that they just need to hopefully figure out at some point.
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Dain has 3 different versions.. One can bash, one hits as if he's using frostreaver - regardless of using frostreaver or not -- and one hits as if he's dual wielding, regardless of dual wielding or not with a higher max hit.
NTOV dragons should be consistently dropping 3-4 items, and on average drop 1-2.. That is a game-breaking huge issue imo, that should deserve top-tier respect when approaching non-classic bugs... even from non-raiding players.
If Zeriphra's Dagger of Blood is supposed to be 11/17 with Feast of Blood (which it never had in any iteration.. dunno how that even happened..) - then Gharn's Rock of Smashing should be 6/13. They are updated the exact same patch.
Another drastic over-sight considering that Gharn's is currently the strongest item in the game at 16/19 while proccing the unresistable Strike of the Chosen. It's updated the SAME patch that Zeriphra's Dagger of Blood becomes Mrylokar's Dagger of Vengeance.. yet we have one and not the other.
Either Gharn's should be the nerfed pre-chardok/luclin patch version, or Zeriphra's should be Mrylokar's Dagger of Vengeance.. They're both from the same patch series, yet one is the garbage, while one best-in-game.. Not to mention Vulak consistently dropping 2 items, when there is over-whelming evidence to support it being 4 every kill consistently for years..
Primal Brawlstick should be 45/44 with avatar.. The stats currently held by the Priceless brawl stick, yet the Primal one remains terrible.
Pet exp mod (-50% exp on mobs that your pet out damages you on) was removed before velious even came out.. but two years into velious, pet classes still getting screwed..
Or you could dedicate the time to finding a working AC solution, because at current AC on p99 is a broken stat with no value borderline at all.. Same with MR -- two huge game mechanics are just flat out not working.
Why focus time/energy at all onto petty shit like goblin ears giving level 20's too much exp, and forcing them to group when there's huge glaring server issues? In my opinion, your time/researching talents could be well, well spent twards the genuine betterment of the community -- instead of bizarre nit-picky things.
I'm not trying to be shitty, I'm just saying the squeaky wheel gets the grease when it comes to fixing past updates.. and there's some that could really benefit a lot of the server.. nerfing goblin ear exp isn't one of them.