We should convert into an anarcho-syndicalist commune. Each guild leader takes it in turns to act as sort-of-executive officer for the week. But all the decisions of that officer have to be ratified at a special biweekly meeting. By a simple majority, in the case of purely internal affairs. But by a two thirds majority, in the case of more major issues. From that officer he then distributes raid targets via lottery until all targets are then divided based upon a point system and priority of last encounter killed. From there we can then random across all guilds each item and then appropriately redistribute a bonus point system for players that are only raiding for "the nostalgia".
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