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Old 02-27-2018, 08:08 PM
Baugi Baugi is offline
Sarnak

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Join Date: Jan 2015
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
The average non raid time population [which is when "gathering" would occur] is around 50-70 players. There were 13 servers upon launch of EverQuest in 1999. That would be around 7,307 players per server. However, PvP had a smaller playerbase. A healthy guesstimate is Rallos Zek had around 2000 concurrent pop. That would put the current Red 99 pop size at around 1/30th of the pop size of classic Rallos Zek.
It makes me sad when people jump all over the place to try and justify a number they made up on a whim.

1. You can't compare off-hour numbers for P99 to peak(note: not average daily peak, peak for the entire expansion) hours on classic Live
2. You can't divide the peak numbers during Velious by the number of servers years earlier on launch (I count at least 43 servers during Velious based on http://www.zlizeq.com/Game_Informati...s_and_Versions)
3. Your "healthy guesstimate" population ratio appears to be a completely arbitrary addition to make your math work

Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
The population numbers were not hidden from the server select list at launch in 1999, that was a later change.
Population was indicated with ("high"/"medium"/"low" during Velious). You can verify this by looking at era-appropriate server select screenshots or by reading the mountain of forum posts blindly speculating about concurrent players numbers instead of just adding them up. I have to assume the rest of your anecdotal observations are similarly unreliable.