I think Ragefire, Phinny and Agnarr were enough. Ragefire was their first attempt in a while for a progression server that was so popular that they had to make lockjaw. Phinny built on that popularity and Agnarr gave everyone that wanted to stop at POP that opportunity.
I played on ragefire and phinny and came to the conclusion that these servers were too easy and infested with boxed characters. If they really want to make some money I would love to see a server with the difficulty of p1999 (with faster xp though) with more gm/guides checking for boxing locked at POP. I shouldn't have to break a raid up to 4-5 different groups of 18-14 characters to maximize the guild progression. Give me a real challenge where guilds can wipe even with 72 players.
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