Oh also,
Quote:
Originally Posted by Troxx
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If rooted and not moving no double dmg
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Rooted mobs will mitigate 50% archery damage, so you'll hit for half damage - this is what I thought people meant by "stationary". Stationary is probably the wrong word, but easier than saying "stunned or engaged in melee and not rooted".
So it's more like,
If mob is rooted, no double dmg + halves dmg
If mob is moving, no double dmg
If mob is not rooted and not moving ie engaged in melee/stunned, ranger gets double dmg