Played a druid during live 1997 and on.
was my understanding a mob that was rooted could break root upon taking direct damage(melee / spell/ability)
Why druid kind of sucked due to most of the druid root line having a dd component. You would cast root mob become root then damage was applied and since you did direct damage could break root right away. DOTS that did no direct damage would not break root this way.
so much uproar from druid complaining led to Sony changes the druid spell lines. They where changed so that initial DD component of root had a reduced or no chance to break the root I do not remember exact changes.
How P1999 goes about this implementing this effect i do not know. In my time here on p1999 I have seen other classes root behave like i remember them from live in so far that if you beat on the mob and or direct damage them while it is rooted they tend have root break.
Hope this helps or whatever 8)
general info on root roting tactic but desribes my memories of playing druid during live :
http://everquest.wikia.com/wiki/Root_rotting
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Nilbog:
" I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy."