Quote:
Originally Posted by Boyblunder
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It's a game, if you haven't figured this out go outside and look at the sun for a minute.
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+1. I’ve also long suspected that the designers didn’t actually expect players to camp spawns (“who in their right mind would sit in one place doing nothing for an hour just to kill one mob again? Maybe one crazy guy,..”). And if they DID purposely design the game for camping, I’d say that is the dumbest design direction in all of history. So players would be less likely to see mobs pop in front of them if they were crawling around as the designers intended. Now, we all know that intention failed terribly, thus later advances in EQ and WOW such as instanced dungeons and loot that can drop off any mob. WOW did many things overall to end the camp dynamic.