To be more specific, here are the issues I have noticed:
Dead side:
Ghoul Sage and Scribe (and placeholders) will path through the walls, if they stop to cast or a pet catches their attention the will stay in the walls where you cannot cast on them
Right outside of the sage room a level 50 shaman pet somehow agrod something from live side through the ceiling or floor, the pet backed off and approx 3 minutes later a massive train of minotaurs hit us
If you pull the back right wan ghoul in the executioner room from the right side stairs, he will veer off to the right when running up the stairs and disappear, then bring a massive train a few minutes later
Live side:
The Evil eye will get stuck in the wall under his spawn point, same issue as with Ghoul sage
The tunnel between the evil eye and the room with 3 frog spawns and prison cages directly before it has a few dead spots that will cause pets to run all the way around minotaur patriach room, bringing a massive train
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