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Old 02-04-2018, 03:43 AM
tiddles tiddles is offline
Scrawny Gnoll


Join Date: Mar 2017
Location: Eternia
Posts: 20
Default

Installed dx9, just crashed again. I took a look in the log but can't find something suspicious. If anyone with some knowledge about this can have a look if it's okay, would be appreciated:


2018-02-04 08:17:08 Starting EverQuest (Build Oct 31 2005 10:33:37)
2018-02-04 08:17:08 Timezone: UTC+1h00m
2018-02-04 08:17:08 Loading graphics DLL.
2018-02-04 08:17:08 Parsing INI file .\eqclient.ini
2018-02-04 08:17:08 INI file .\eqclient.ini loaded.
2018-02-04 08:17:09 Initializing timers.
2018-02-04 08:17:12 Checking critical files.
2018-02-04 08:17:12 Initializing WinSock.
2018-02-04 08:17:12 Enumerating 3D devices.
2018-02-04 08:17:12 Found adapter #0 - NVIDIA GeForce GTX 1050 Ti (23.21.13.9077)
2018-02-04 08:17:12 Adapter #0 - NVIDIA GeForce GTX 1050 Ti :
2018-02-04 08:17:12 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2018-02-04 08:17:12 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2018-02-04 08:17:12 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2018-02-04 08:17:12 Initializing keypress handler.
2018-02-04 08:17:12 Parsing INI file .\defaults.ini
2018-02-04 08:17:12 INI file .\defaults.ini loaded.
2018-02-04 08:17:12 Loading keyboard tables.
2018-02-04 08:17:12 Creating window.
2018-02-04 08:17:12 Checking display driver version.
2018-02-04 08:17:13 Activating window.
2018-02-04 08:17:13 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2018-02-04 08:17:13 Ratio is 1.78
2018-02-04 08:17:13 Resolution was capped at 1280 x 720
2018-02-04 08:17:13 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2018-02-04 08:17:13 Resolution selected 1280 x 720, 32 bits
2018-02-04 08:17:13 CRender::InitDevice: Using 32bit mode.
2018-02-04 08:17:13 CRender::InitDevice: Using vsync 0.
2018-02-04 08:17:13 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2018-02-04 08:17:13 CRender::InitDevice: HardwareTnL Enabled.
2018-02-04 08:17:13 Using hardware vertex shaders.
2018-02-04 08:17:14 Initializing render system.
2018-02-04 08:17:14 Trilinear Mipmapping available.
2018-02-04 08:17:14 Vertex Shader Version: 3.0
2018-02-04 08:17:14 Pixel Shader Version: 3.0
2018-02-04 08:17:14 Initializing engine internals.
2018-02-04 08:17:14 CRender::InitDevice completed successfully.
2018-02-04 08:17:14 Parsing INI file ./eqlsUIConfig.ini
2018-02-04 08:17:14 INI file ./eqlsUIConfig.ini loaded.
2018-02-04 08:18:13 Server selected 144.121.19.169 (3563997).
2018-02-04 08:18:13 Initializing DirectInput.
2018-02-04 08:18:13 Initializing Keyboard.
2018-02-04 08:18:13 Initializing Mouse.
2018-02-04 08:18:13 Creating font list.
2018-02-04 08:18:13 Creating game object.
2018-02-04 08:18:13 Deleting obsolete files.
2018-02-04 08:18:13 Loading string tables.
2018-02-04 08:18:13 Initializing client variables.
2018-02-04 08:18:13 Loading spell effects.
2018-02-04 08:18:13 Initializing display structures.
2018-02-04 08:18:13 Sound Manager loaded 2165 filenames from soundassets.txt.
2018-02-04 08:18:14 Voice Manager loaded 12 macros from VoiceData.txt.
2018-02-04 08:18:14 Networking: using port [58435].
2018-02-04 08:18:14 Networking: Connection Established [1]
2018-02-04 08:18:14 WorldAuthenticate: Initiating Login.
2018-02-04 08:18:24 WorldAuthenticate. I got a message of type 0x6957 (26967).
2018-02-04 08:18:24 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2018-02-04 08:18:24 WorldRPServer message: server name project1999
2018-02-04 08:18:24
2018-02-04 08:18:24 WorldAuthenticate. I got a message of type 0x4ec (1260).
2018-02-04 08:18:24 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2018-02-04 08:18:24 WorldAuthenticate. I got a message of type 0x7cba (31930).
2018-02-04 08:18:24 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2018-02-04 08:18:24 WorldAuthenticate. Access granted.
2018-02-04 08:18:24
2018-02-04 08:18:24 Race Manager loaded 475 races from racedata.txt.
2018-02-04 08:18:24 Player Animations loaded 9 specific sounds from file AnimationSounds.txt.
2018-02-04 08:18:24 Initializing display.
2018-02-04 08:18:24 Initializing Particle System.
2018-02-04 08:18:24 Setting display options.
2018-02-04 08:18:24 CRender::InitDevice: Using 32bit mode.
2018-02-04 08:18:24 CRender::InitDevice: Using vsync 0.
2018-02-04 08:18:24 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2018-02-04 08:18:24 CRender::InitDevice: HardwareTnL Enabled.
2018-02-04 08:18:24 Using hardware vertex shaders.
2018-02-04 08:18:24 Initializing render system.
2018-02-04 08:18:24 Trilinear Mipmapping available.
2018-02-04 08:18:24 Vertex Shader Version: 3.0
2018-02-04 08:18:24 Pixel Shader Version: 3.0
2018-02-04 08:18:24 RenderEffects\SPL/Lit.fxo is using Technique: Lit_DX6_FF_PS0
2018-02-04 08:18:24 RenderEffects\SPL/RegionOldDetailSingle.fxo is using Technique: DetailSingle_DX6_VS1_PS0
2018-02-04 08:18:24 RenderEffects\SPL/RegionOldDetailPalette.fxo is using Technique: DetailPalette_DX6_VS1_PS0
2018-02-04 08:18:24 RenderEffects\SPL/RegionC1.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:24 RenderEffects\SPL/RegionCG1.fxo is using Technique: RegionCG1_DX6_VS1_PS0_1Pass
2018-02-04 08:18:24 RenderEffects\SPL/RegionCE1.fxo is using Technique: RegionCE1_DX9_VS1_PS20
2018-02-04 08:18:24 RenderEffects\SPL/RegionCB1.fxo is using Technique: RegionCB1_DX8_VS1_PS14
2018-02-04 08:18:24 RenderEffects\SPL/RegionCBS1.fxo is using Technique: RegionCBS1_DX9_VS1_PS20
2018-02-04 08:18:24 RenderEffects\SPL/RegionCBSG1.fxo is using Technique: RegionCBSG1_DX9_VS1_PS20
2018-02-04 08:18:24 RenderEffects\SPL/RegionCBSGE1.fxo is using Technique: RegionCBSGE1_DX9_VS1_PS20
2018-02-04 08:18:24 RenderEffects\SPL/RegionC1_2UV.fxo is using Technique: RegionC1_2UV_DX6_VS1_PS0
2018-02-04 08:18:24 RenderEffects\SPL/RegionCB1_2UV.fxo is using Technique: RegionCB1_2UV_DX8_VS1_PS14
2018-02-04 08:18:24 RenderEffects\SPL/RegionCBSG1_2UV.fxo is using Technique: RegionCBSG1_2UV_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/RegionTerrain.fxo is using Technique: RegionTerrain_DX8_VS1_PS11
2018-02-04 08:18:25 RenderEffects\SPL/RegionLava.fxo is using Technique: RegionLava_DX8_VS1_PS14
2018-02-04 08:18:25 RenderEffects\SPL/RegionLava2.fxo is using Technique: RegionLava2_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SModelC1.fxo is using Technique: SModelC1Prelit_DX6_VS1_PS0
2018-02-04 08:18:25 RenderEffects\SPL/SModelCG1.fxo is using Technique: SModelCG1Prelit_DX6_VS1_PS0_1Pass
2018-02-04 08:18:25 RenderEffects\SPL/SModelCE1.fxo is using Technique: SModelCE1Prelit_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SModelCB1.fxo is using Technique: SModelCB1Prelit_DX8_VS1_PS14
2018-02-04 08:18:25 RenderEffects\SPL/SModelCBS1.fxo is using Technique: SModelCBS1Prelit_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SModelCBSG1.fxo is using Technique: SModelCBSG1Prelit_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SModelCBSGE1.fxo is using Technique: SModelCBSGE1Prelit_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SModelC1_2UV.fxo is using Technique: SModelC1_2UVPrelit_DX6_VS1_PS0
2018-02-04 08:18:25 RenderEffects\SPL/SModelCB1_2UV.fxo is using Technique: SModelCB1_2UVPrelit_DX8_VS1_PS14
2018-02-04 08:18:25 RenderEffects\SPL/SModelCBSG1_2UV.fxo is using Technique: SModelCBSG1_2UVPrelit_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SModelLava.fxo is using Technique: SModelLavaPrelit_DX8_VS1_PS14
2018-02-04 08:18:25 RenderEffects\SPL/SModelLava2.fxo is using Technique: SModelLava2Prelit_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshC1.fxo is using Technique: SkinMeshC1_DX6_VS1_PS0
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshCG1.fxo is using Technique: SkinMeshCG1_DX6_VS1_PS0
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshCE1.fxo is using Technique: SkinMeshCE1_DX9_VS2_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshCB1.fxo is using Technique: SkinMeshCB1_DX8_VS1_PS14
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshCBS1.fxo is using Technique: SkinMeshCBS1_DX9_VS2_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshCBSG1.fxo is using Technique: SkinMeshCBSG1_DX9_VS2_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshCBSGE1.fxo is using Technique: SkinMeshCBSGE1_DX9_VS2_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshLava.fxo is using Technique: SkinMeshLava_DX9_VS2_PS14
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshLava2.fxo is using Technique: SkinMeshLava2_DX9_VS2_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshOld.fxo is using Technique: SkinMeshOld_DX6_VS1_PS0
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshLuclin.fxo is using Technique: SkinMeshLuclin_DX8_VS1_PS11
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshLuclinT1.fxo is using Technique: SkinMeshLuclinT1_DX6_VS1_PS0_1Pass
2018-02-04 08:18:25 RenderEffects\SPL/RegionOldA.fxo is using Technique: RegionOldA_DX6_VS1_PS0
2018-02-04 08:18:25 RenderEffects\SPL/RegionWater.fxo is using Technique: RegionWater_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/RegionWaterFall.fxo is using Technique: RegionWaterFall_DX8_VS1_PS11
2018-02-04 08:18:25 RenderEffects\SPL/RegionLavaH.fxo is using Technique: RegionLava_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SModelWater.fxo is using Technique: SModelWater_DX9_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/SkinMeshWater.fxo is using Technique: SkinMeshCBSGE1_DX9_VS2_PS20
2018-02-04 08:18:25 RenderEffects\SPL/Region_Basic.fxo is using Technique: RegionBasic_DX6_VS1_PS0
2018-02-04 08:18:25 RenderEffects\SPL/Region_Blend.fxo is using Technique: RegionBlnd_DX8_VS1_PS20
2018-02-04 08:18:25 RenderEffects\SPL/Region_BlendNoBump.fxo is using Technique: RegionBlndNoBump_DX8_VS1_PS11
2018-02-04 08:18:25 RenderEffects\SPL/Region_Full.fxo is using Technique: RegionFull_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:25 RenderEffects\SPL/Region_Full_2UV.fxo is using Technique: RegionFull2UV_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:25 RenderEffects\SPL/Region_Bump.fxo is using Technique: RegionBump_DX8_VS1_PS11
2018-02-04 08:18:25 RenderEffects\SPL/Region_Bump_2UV.fxo is using Technique: RegionBump2UV_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\SPL/Region_SB.fxo is using Technique: RegionSB_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:26 RenderEffects\SPL/Region_SB_2UV.fxo is using Technique: RegionSB2UV_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:26 RenderEffects\SPL/Region_GB.fxo is using Technique: RegionGB_DX8_VS1_PS11_NoGlow
2018-02-04 08:18:26 RenderEffects\SPL/Region_GB_2UV.fxo is using Technique: RegionGB2UV_DX8_VS1_PS11_NoGlow
2018-02-04 08:18:26 RenderEffects\SPL/Region_RB.fxo is using Technique: RegionRB_DX8_VS1_PS14
2018-02-04 08:18:26 RenderEffects\SPL/Region_RB_2UV.fxo is using Technique: RegionRB2UV_DX8_VS1_PS14
2018-02-04 08:18:26 RenderEffects\SPL/SModel_Basic.fxo is using Technique: SModelBasic_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\SPL/SModel_Blend.fxo is using Technique: SModelBlnd_DX8_VS1_PS20
2018-02-04 08:18:26 RenderEffects\SPL/SModel_BlendNoBump.fxo is using Technique: SModelBlndNoBump_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\SPL/SModel_Full.fxo is using Technique: SModelFull_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:26 RenderEffects\SPL/SModel_Full_2UV.fxo is using Technique: SModelFull2UV_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:26 RenderEffects\SPL/SModel_Bump.fxo is using Technique: SModelBump_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\SPL/SModel_Bump_2UV.fxo is using Technique: SModelBump2UV_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\SPL/SModel_SB.fxo is using Technique: SModelSB_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:26 RenderEffects\SPL/SModel_SB_2UV.fxo is using Technique: SModelSB2UV_DX8_VS1_PS14_Norm_Pow
2018-02-04 08:18:26 RenderEffects\SPL/SModel_GB.fxo is using Technique: SModelGB_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\SPL/SModel_GB_2UV.fxo is using Technique: SModelGB2UV_DX8_VS1_PS11_NoGlow
2018-02-04 08:18:26 RenderEffects\SPL/SModel_RB.fxo is using Technique: SModelRB_DX8_VS1_PS14
2018-02-04 08:18:26 RenderEffects\SPL/SModel_RB_2UV.fxo is using Technique: SModelRB2UV_DX8_VS1_PS14
2018-02-04 08:18:26 RenderEffects\SPL/Terrain_Bump3Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\SPL/Terrain_3Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\SPL/Terrain_Bump2Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\SPL/Terrain_2Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\SPL/Terrain_Bump1Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\SPL/Terrain_1Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\SPL/Terrain_NoDetail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_Base.fxo is using Technique: TerrainBase_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_LightB3SVS1.fxo is using Technique: TerrainLightB3SVS1_DX9_VS1_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_LightB2SVS1.fxo is using Technique: TerrainLightB2SVS1_DX9_VS1_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_LightB1SVS1.fxo is using Technique: TerrainLightB1SVS1_DX9_VS1_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_LightVS1.fxo is using Technique: TerrainLightVS1_DX9_VS1_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_TextureD3SC1T.fxo is using Technique: TerrainTextureD3SC1T_DX8_VS1_PS14
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_TextureD2SC1T.fxo is using Technique: TerrainTextureD2SC1T_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_TextureD1SC1T.fxo is using Technique: TerrainTextureD1SC1T_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\MPL/Terrain_TextureC1T.fxo is using Technique: TerrainTextureC1T_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\MPL/Region_Base.fxo is using Technique: RegionBase_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Region_BaseB.fxo is using Technique: RegionBaseB_DX8_VS1_PS11_Norm
2018-02-04 08:18:26 RenderEffects\MPL/Region_BaseG.fxo is using Technique: RegionBaseG_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Region_BaseGA.fxo is using Technique: RegionBaseGA_DX8_VS1_PS11_Norm
2018-02-04 08:18:26 RenderEffects\MPL/Region_BaseGB.fxo is using Technique: RegionBaseGB_DX8_VS1_PS11_Norm
2018-02-04 08:18:26 RenderEffects\MPL/Region_Light1.fxo is using Technique: RegionLight1_DX8_VS1_PS11_Norm
2018-02-04 08:18:26 RenderEffects\MPL/Region_LightB1.fxo is using Technique: RegionLightB1_DX8_VS1_PS11_Norm
2018-02-04 08:18:26 RenderEffects\MPL/Region_LightBS1.fxo is using Technique: RegionLightBS1_DX9_VS2_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Region_LightBSF1.fxo is using Technique: RegionLightBSF1_DX9_VS2_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Region_LightBVS1.fxo is using Technique: RegionLightBVS1_DX9_VS2_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Region_LightB2VS1.fxo is using Technique: RegionLightB2VS1_DX9_VS2_PS20
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1.fxo is using Technique: RegionTextureD1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1T.fxo is using Technique: RegionTextureD1T_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1C1.fxo is using Technique: RegionTextureD1C1_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1C1T.fxo is using Technique: RegionTextureD1C1T_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1C1ST.fxo is using Technique: RegionTextureD1C1ST_DX6_VS1_PS0
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1R1.fxo is using Technique: RegionTextureD1R1_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1C1R1T.fxo is using Technique: RegionTextureD1C1R1T_DX8_VS1_PS11
2018-02-04 08:18:26 RenderEffects\MPL/Region_TextureD1C1SR1T.fxo is using Technique: RegionTextureD1C1SR1T_DX8_VS1_PS11
2018-02-04 08:18:27 RenderEffects\MPL/Region_TextureD2C1ST.fxo is using Technique: RegionTextureD2C1ST_DX8_VS1_PS11
2018-02-04 08:18:27 RenderEffects\MPL/SModel_Base.fxo is using Technique: SModelBase_DX6_VS1_PS0
2018-02-04 08:18:27 RenderEffects\MPL/SModel_BaseB.fxo is using Technique: SModelBaseB_DX8_VS1_PS11_Norm
2018-02-04 08:18:27 RenderEffects\MPL/SModel_BaseG.fxo is using Technique: SModelBaseG_DX6_VS1_PS0
2018-02-04 08:18:27 RenderEffects\MPL/SModel_BaseGA.fxo is using Technique: SModelBaseGA_DX8_VS1_PS11_Norm
2018-02-04 08:18:27 RenderEffects\MPL/SModel_BaseGB.fxo is using Technique: SModelBaseGB_DX8_VS1_PS11_Norm
2018-02-04 08:18:27 RenderEffects\MPL/SModel_Light1.fxo is using Technique: SModelLight1_DX8_VS1_PS11_Norm
2018-02-04 08:18:27 RenderEffects\MPL/SModel_LightB1.fxo is using Technique: SModelLightB1_DX8_VS1_PS11_Norm
2018-02-04 08:18:27 RenderEffects\MPL/SModel_LightBS1.fxo is using Technique: SModelLightBS1_DX9_VS2_PS20
2018-02-04 08:18:27 RenderEffects\MPL/SModel_LightBSF1.fxo is using Technique: SModelLightBSF1_DX9_VS2_PS20
2018-02-04 08:18:27 RenderEffects\MPL/SModel_LightBVS1.fxo is using Technique: SModelLightBVS1_DX9_VS2_PS20
2018-02-04 08:18:27 RenderEffects\MPL/SModel_LightB2VS1.fxo is using Technique: SModelLightB2VS1_DX9_VS2_PS20
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1.fxo is using Technique: SModelTextureD1_DX6_VS1_PS0
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1T.fxo is using Technique: SModelTextureD1T_DX6_VS1_PS0
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1C1.fxo is using Technique: SModelTextureD1C1_DX6_VS1_PS0
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1C1T.fxo is using Technique: SModelTextureD1C1T_DX6_VS1_PS0
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1C1ST.fxo is using Technique: SModelTextureD1C1ST_DX6_VS1_PS0
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1R1.fxo is using Technique: SModelTextureD1R1_DX8_VS1_PS11
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1C1R1T.fxo is using Technique: SModelTextureD1C1R1T_DX8_VS1_PS11
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD1C1SR1T.fxo is using Technique: SModelTextureD1C1SR1T_DX8_VS1_PS11
2018-02-04 08:18:27 RenderEffects\MPL/SModel_TextureD2C1ST.fxo is using Technique: SModelTextureD2C1ST_DX6_VS1_PS11
2018-02-04 08:18:27 RenderEffects\MPL/FinalBlend.fxo is using Technique: Final_DX8_VS1_PS11
2018-02-04 08:18:27 Initializing engine internals.
2018-02-04 08:18:27 CRender::InitDevice completed successfully.
2018-02-04 08:18:27 Display options set, return code 1.
2018-02-04 08:18:27 AutoMipMapping set to 1.
2018-02-04 08:18:27 Camera created.
2018-02-04 08:18:27 Storing display options.
2018-02-04 08:18:27 Initializing fonts.
2018-02-04 08:18:27 Loading string tables.
2018-02-04 08:18:27 Initializing UI.
2018-02-04 08:18:27 Initializing UI manager.
2018-02-04 08:18:27 Initializing fonts.
2018-02-04 08:18:27 Parsing UI XML.
2018-02-04 08:18:28 Loading default UI resources.
2018-02-04 08:18:28 Initializing Music.
2018-02-04 08:18:28 Activating Load Screen.
2018-02-04 08:18:29 Display initialized.
2018-02-04 08:18:29 Initializing global data.
2018-02-04 08:18:29 Loading GlobalFroglok_chr
2018-02-04 08:18:29 Loading GlobalPCFroglok_chr
2018-02-04 08:18:30 Loading frogequip
2018-02-04 08:18:30 Loading GlobalSKE_chr2
2018-02-04 08:18:30 Loading GlobalDRK_chr
2018-02-04 08:18:30 Failed to open C:\Everquest\GlobalDRK_chr.s3d.
2018-02-04 08:18:30
2018-02-04 08:18:30 Loading Global_obj
2018-02-04 08:18:30 Loading GEquip
2018-02-04 08:18:30 Loading GEquip8
2018-02-04 08:18:30 Loading GEquip2
2018-02-04 08:18:30 Loading grass
2018-02-04 08:18:30 Loading GEquip4
2018-02-04 08:18:30 Loading GEquip3
2018-02-04 08:18:31 Loading loyequip
2018-02-04 08:18:31 Loading ldonequip
2018-02-04 08:18:31 Loading gatesequip
2018-02-04 08:18:31 Check 1sa. 0x2281151c
2018-02-04 08:18:31
2018-02-04 08:18:31 Check 1x. 0x9e15bc94
2018-02-04 08:18:31
2018-02-04 08:18:31 Loading globalKEM_chr2
2018-02-04 08:18:31 Loading globalKEM_chr
2018-02-04 08:18:31 Loading VEquip
2018-02-04 08:18:31 Loading globalKEF_chr2
2018-02-04 08:18:32 Loading globalKEF_chr
2018-02-04 08:18:34 Loading rap_chr
2018-02-04 08:18:34 Loading skt_chr
2018-02-04 08:18:34 Loading Global4_chr
2018-02-04 08:18:34 Loading Global_chr
2018-02-04 08:18:35 Loading Global17_amr
2018-02-04 08:18:35 Loading Global18_amr
2018-02-04 08:18:36 Loading Global19_amr
2018-02-04 08:18:36 Loading Global20_amr
2018-02-04 08:18:36 Loading Global21_amr
2018-02-04 08:18:36 Loading Global22_amr
2018-02-04 08:18:36 Loading Global23_amr
2018-02-04 08:18:36 Loading Global2_chr
2018-02-04 08:18:37 Loading Global3_chr
2018-02-04 08:18:37 Loading GEquip5
2018-02-04 08:18:37 Loading growthplane_chr
2018-02-04 08:18:37 Loading karnor_chr
2018-02-04 08:18:37 Initializing sky system.
2018-02-04 08:18:39 Global data initialized.
2018-02-04 08:18:39 Starting process game.
2018-02-04 08:18:39 Starting network game.
2018-02-04 08:18:39
2018-02-04 08:18:39 Check 1sa. 0x2281151c
2018-02-04 08:18:39
2018-02-04 08:18:39 Check 1x. 0x9e15bc94
2018-02-04 08:18:39
2018-02-04 08:18:39 Starting load.
2018-02-04 08:18:39
2018-02-04 08:18:39 Attempting to load clz.EQG.
2018-02-04 08:18:40 Loaded clz.EQG.
2018-02-04 08:18:40 Verifying world files.
2018-02-04 08:18:40 Loading zone specific files.
2018-02-04 08:18:40 Initializing cameras.
2018-02-04 08:18:40 Initializing lights.
2018-02-04 08:18:40 Initializing visual effects.
2018-02-04 08:18:40 Initializing target indicator.
2018-02-04 08:18:40 Initializing player path.
2018-02-04 08:18:40 Performing post-load operations.
2018-02-04 08:18:40 Initializing precipitation system.
2018-02-04 08:18:40 World initialized: clz
2018-02-04 08:18:40 load done.
2018-02-04 08:18:40
2018-02-04 08:18:40 Starting char select.
2018-02-04 08:18:40
2018-02-04 08:18:40 Clearing display buffers.
2018-02-04 08:18:40
2018-02-04 08:18:40 Display buffers cleared.
2018-02-04 08:18:40
2018-02-04 08:18:40 Initializing character select UI.
2018-02-04 08:18:40 Resetting game UI.
2018-02-04 08:18:44 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2018-02-04 08:18:44 Zone addr [144.121.19.169:30491] received...
2018-02-04 08:18:44 ZONING
2018-02-04 08:18:44 Networking: Connection Closed [0] with 0 pending bytes.
2018-02-04 08:18:44 Networking: using port [58437].
2018-02-04 08:18:44 Networking: Connection Established [1]
2018-02-04 08:18:44 Connected to 144.121.19.169:30491...
2018-02-04 08:18:44
2018-02-04 08:18:44 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2018-02-04 08:18:46 Zone Connect -- 3 -- Received MSG_SEND_PC
2018-02-04 08:18:46 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2018-02-04 08:18:46 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2018-02-04 08:18:46 Player = Bristlethorn, zone = West Commonlands
2018-02-04 08:18:50 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:18:50 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:18:52 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:18:52 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:18:53 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:18:53 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:18:53 MSG_TIME_STAMP received.
2018-02-04 08:18:53
2018-02-04 08:18:53 MSG_TIME_STAMP received. (Items inc).
2018-02-04 08:18:53
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 1
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 2
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 5
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 8
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 9
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 10
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 12
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 13
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 14
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 17
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 18
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 19
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 22
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 23
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 24
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 25
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 26
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 27
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 28
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 29
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 2000
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 2001
2018-02-04 08:18:54 Received an item via EQI_STARTING_ITEM at loc 2002
2018-02-04 08:18:55 Received an item via EQI_STARTING_ITEM at loc 2004
2018-02-04 08:18:55 Received an item via EQI_STARTING_ITEM at loc 2005
2018-02-04 08:18:55 Received an item via EQI_STARTING_ITEM at loc 2006
2018-02-04 08:18:55 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:18:55
2018-02-04 08:18:55 Initializing zone.
2018-02-04 08:18:55 Initializing world.
2018-02-04 08:18:55 Attempting to load commons.EQG.
2018-02-04 08:18:55 Verifying world files.
2018-02-04 08:18:55 Loading zone specific files.
2018-02-04 08:18:55 Loading commons_obj2
2018-02-04 08:18:55 Loading commons_obj
2018-02-04 08:18:55 Loading commons_chr2
2018-02-04 08:18:55 Loading commons_chr
2018-02-04 08:18:55 Loaded tar.EQG.
2018-02-04 08:18:55 Loaded NPC with code tar from tar.s3d
2018-02-04 08:18:55
2018-02-04 08:18:55 Loading commons
2018-02-04 08:18:55 Loading objects
2018-02-04 08:18:55 Loading lights
2018-02-04 08:18:55 Initializing cameras.
2018-02-04 08:18:55 Initializing lights.
2018-02-04 08:18:55 Initializing visual effects.
2018-02-04 08:18:55 Initializing target indicator.
2018-02-04 08:18:55 Initializing player path.
2018-02-04 08:18:55 Performing post-load operations.
2018-02-04 08:18:55 Initializing precipitation system.
2018-02-04 08:18:55 World initialized: commons
2018-02-04 08:18:55 Requesting zone data.
2018-02-04 08:18:55 Resetting cameras.
2018-02-04 08:18:55 Resetting vision.
2018-02-04 08:18:55 Resetting overlays.
2018-02-04 08:18:55 Zone initialized.
2018-02-04 08:18:55 Creating INI files.
2018-02-04 08:18:55 Requesting AA data.
2018-02-04 08:18:55 Requesting Skill rank data.
2018-02-04 08:18:55 Loading UI.
2018-02-04 08:18:55 Deactivating previous UI.
2018-02-04 08:18:55 Unloading previous textures.
2018-02-04 08:18:55 Resetting UI.
2018-02-04 08:18:55 Resetting character select UI.
2018-02-04 08:18:55 Resetting game UI.
2018-02-04 08:18:56 UI Reset.
2018-02-04 08:18:56 Initializing UI.
2018-02-04 08:18:56 Initializing UI manager.
2018-02-04 08:18:56 Initializing fonts.
2018-02-04 08:18:56 Parsing UI XML.
2018-02-04 08:18:56 Parsing INI file .\UI_Bristlethorn_project1999.ini
2018-02-04 08:18:56 INI file .\UI_Bristlethorn_project1999.ini loaded.
2018-02-04 08:18:56 Loading default UI resources.
2018-02-04 08:18:56 Initializing game UI.
2018-02-04 08:18:57 Parsing INI file .\Bristlethorn_project1999.ini
2018-02-04 08:18:57 INI file .\Bristlethorn_project1999.ini loaded.
2018-02-04 08:18:57 Loading Icons.
2018-02-04 08:18:57 Resetting viewport.
2018-02-04 08:18:57 Game UI Initialized.
2018-02-04 08:18:58 Entering main loop.
2018-02-04 08:18:58 Loading game sounds.
2018-02-04 08:18:58 Requesting initialization data.
2018-02-04 08:18:58 DoMainLoop: just before first while(!ReadyEnterWorld).
2018-02-04 08:18:58 Zone Connect -- Received MSG_READY_ENTER_WORLD
2018-02-04 08:18:58 DoMainLoop: complete after first while(!ReadyEnterWorld).
2018-02-04 08:18:58 DoMainLoop: just before second while(!ReadyEnterWorld).
2018-02-04 08:18:58 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2018-02-04 08:18:58 Zone Connect -- Received MSG_READY_ENTER_WORLD
2018-02-04 08:18:58 DoMainLoop: completed second while(!ReadyEnterWorld).
2018-02-04 08:18:58 Setting up models.
2018-02-04 08:18:58 Setting up character.
2018-02-04 08:18:58 Activating music.
2018-02-04 08:18:58 Initialization complete.
2018-02-04 08:18:58 Entering main loop.
2018-02-04 08:18:59 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:18:59
2018-02-04 08:19:02 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:19:02
2018-02-04 08:19:05 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:19:05
2018-02-04 08:19:24 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:19:24
2018-02-04 08:19:41 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:19:41
2018-02-04 08:20:12 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:20:12
2018-02-04 08:20:12 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:20:12
2018-02-04 08:20:13 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:20:13
2018-02-04 08:20:33 D3DXCreateTextureFromFileEx() failed to create texture spelja.png for particle system.
2018-02-04 08:20:38 D3DXCreateTextureFromFileEx() failed to create texture spelja.png for particle system.
2018-02-04 08:20:38 D3DXCreateTextureFromFileEx() failed to create texture spelja.png for particle system.
2018-02-04 08:20:38 D3DXCreateTextureFromFileEx() failed to create texture speljb.png for particle system.
2018-02-04 08:20:38 D3DXCreateTextureFromFileEx() failed to create texture spelja.png for particle system.
2018-02-04 08:20:54 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:20:54
2018-02-04 08:21:42 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:21:42
2018-02-04 08:22:18 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:22:18
2018-02-04 08:22:29 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:22:29
2018-02-04 08:23:06 D3DXCreateTextureFromFileEx() failed to create texture for particle system.
2018-02-04 08:24:07 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:24:07
2018-02-04 08:24:43 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:24:43
2018-02-04 08:25:23 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:25:23
2018-02-04 08:26:43 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:26:43
2018-02-04 08:27:11 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:27:11
2018-02-04 08:27:41 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:27:41
2018-02-04 08:28:04 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:28:04
2018-02-04 08:28:30 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:28:30
2018-02-04 08:28:31 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:28:31
2018-02-04 08:28:37 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:28:37
2018-02-04 08:29:31 Networking: Connection Closed [0] with 0 pending bytes.
2018-02-04 08:29:31 Stopping world display.
2018-02-04 08:29:31 Attempt to send message 30546 on a void connection.
2018-02-04 08:29:31 Beginning EnterZone block.
2018-02-04 08:29:31
2018-02-04 08:29:31 Calling WorldAuthenticate. Countdown is 4
2018-02-04 08:29:31
2018-02-04 08:29:31 Networking: using port [61938].
2018-02-04 08:29:31 Networking: Connection Established [1]
2018-02-04 08:29:31 WorldAuthenticate: Initiating Login.
2018-02-04 08:29:32 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2018-02-04 08:29:32 WorldAuthenticate. I got a message of type 0x7cba (31930).
2018-02-04 08:29:32 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2018-02-04 08:29:32 WorldAuthenticate. Access granted.
2018-02-04 08:29:32
2018-02-04 08:29:32 Check 1sa. 0x2281151c
2018-02-04 08:29:32
2018-02-04 08:29:32 Check 1x. 0x9e15bc94
2018-02-04 08:29:32
2018-02-04 08:29:32 Waiting to connect to zone... Character Bristlethorn
2018-02-04 08:29:32
2018-02-04 08:29:32 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2018-02-04 08:29:32 Zone addr [144.121.19.169:23067] received...
2018-02-04 08:29:32 ZONING
2018-02-04 08:29:33 Networking: Connection Closed [0] with 0 pending bytes.
2018-02-04 08:29:33 Networking: using port [61939].
2018-02-04 08:29:33 Networking: Connection Established [1]
2018-02-04 08:29:33 Connected to 144.121.19.169:23067...
2018-02-04 08:29:33
2018-02-04 08:29:33 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2018-02-04 08:29:35 Zone Connect -- 3 -- Received MSG_SEND_PC
2018-02-04 08:29:35 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2018-02-04 08:29:35 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2018-02-04 08:29:35 Player = Bristlethorn, zone = East Commonlands
2018-02-04 08:29:39 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:29:39 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:29:43 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:29:43 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:29:43 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:29:44 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:29:44 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:29:44 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:29:44 MSG_TIME_STAMP received.
2018-02-04 08:29:44
2018-02-04 08:29:44 MSG_TIME_STAMP received. (Items inc).
2018-02-04 08:29:44
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 1
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 2
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 5
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 8
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 9
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 10
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 12
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 13
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 14
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 17
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 18
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 19
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 22
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 23
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 24
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 25
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 26
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 27
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 28
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 29
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 2000
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 2001
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 2002
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 2004
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 2005
2018-02-04 08:29:45 Received an item via EQI_STARTING_ITEM at loc 2006
2018-02-04 08:29:45 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:29:45
2018-02-04 08:29:45 Initializing zone.
2018-02-04 08:29:45 Initializing world.
2018-02-04 08:29:45 Attempting to load ecommons.EQG.
2018-02-04 08:29:46 Verifying world files.
2018-02-04 08:29:46 Loading zone specific files.
2018-02-04 08:29:46 Loading ecommons_obj2
2018-02-04 08:29:46 Loading ecommons_obj
2018-02-04 08:29:46 Loading ecommons_chr2
2018-02-04 08:29:46 Loading ecommons_chr
2018-02-04 08:29:46 Loaded tar.EQG.
2018-02-04 08:29:46 Loaded NPC with code tar from tar.s3d
2018-02-04 08:29:46
2018-02-04 08:29:46 Loaded dre.EQG.
2018-02-04 08:29:46 Loaded NPC with code dre from dre.s3d
2018-02-04 08:29:46
2018-02-04 08:29:46 Loading ecommons
2018-02-04 08:29:46 Loading objects
2018-02-04 08:29:46 Loading lights
2018-02-04 08:29:46 Initializing cameras.
2018-02-04 08:29:46 Initializing lights.
2018-02-04 08:29:46 Initializing visual effects.
2018-02-04 08:29:46 Initializing target indicator.
2018-02-04 08:29:46 Initializing player path.
2018-02-04 08:29:46 Performing post-load operations.
2018-02-04 08:29:46 Initializing precipitation system.
2018-02-04 08:29:46 World initialized: ecommons
2018-02-04 08:29:46 Requesting zone data.
2018-02-04 08:29:46 Resetting cameras.
2018-02-04 08:29:46 Resetting vision.
2018-02-04 08:29:46 Resetting overlays.
2018-02-04 08:29:46 Zone initialized.
2018-02-04 08:29:46 Creating INI files.
2018-02-04 08:29:46 Requesting AA data.
2018-02-04 08:29:46 Requesting Skill rank data.
2018-02-04 08:29:46 Entering main loop.
2018-02-04 08:29:46 Loading game sounds.
2018-02-04 08:29:46 Requesting initialization data.
2018-02-04 08:29:46 DoMainLoop: just before first while(!ReadyEnterWorld).
2018-02-04 08:29:47 Zone Connect -- Received MSG_READY_ENTER_WORLD
2018-02-04 08:29:47 DoMainLoop: complete after first while(!ReadyEnterWorld).
2018-02-04 08:29:47 DoMainLoop: just before second while(!ReadyEnterWorld).
2018-02-04 08:29:47 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2018-02-04 08:29:47 Zone Connect -- Received MSG_READY_ENTER_WORLD
2018-02-04 08:29:47 DoMainLoop: completed second while(!ReadyEnterWorld).
2018-02-04 08:29:47 Setting up models.
2018-02-04 08:29:47 Setting up character.
2018-02-04 08:29:47 Activating music.
2018-02-04 08:29:47 Initialization complete.
2018-02-04 08:29:47 Entering main loop.
2018-02-04 08:29:47 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:29:47
2018-02-04 08:29:58 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:29:58
2018-02-04 08:30:17 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:30:17
2018-02-04 08:30:34 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:30:34
2018-02-04 08:30:39 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:30:39
2018-02-04 08:30:58 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:30:58
2018-02-04 08:31:03 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:31:03
2018-02-04 08:31:24 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:31:24
2018-02-04 08:31:29 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:31:29
2018-02-04 08:31:31 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:31:31
2018-02-04 08:32:13 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2018-02-04 08:32:18 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:32:18
2018-02-04 08:32:22 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:32:22 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:32:22 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:32:28 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:32:28 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:32:28 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:32:28 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:33:16 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:33:16
2018-02-04 08:33:37 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:33:37
2018-02-04 08:33:47 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:33:47
2018-02-04 08:33:54 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:33:54
2018-02-04 08:34:01 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:34:01
2018-02-04 08:34:25 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:34:25
2018-02-04 08:34:40 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:34:40
2018-02-04 08:34:47 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:34:47
2018-02-04 08:34:47 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:34:47
2018-02-04 08:35:43 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:35:43
2018-02-04 08:35:44 D3DXCreateTextureFromFileEx() failed to create texture speldd.tga for particle system.
2018-02-04 08:35:44 D3DXCreateTextureFromFileEx() failed to create texture spelbb.tga for particle system.
2018-02-04 08:35:45 D3DXCreateTextureFromFileEx() failed to create texture spelva.png for particle system.
2018-02-04 08:35:46 D3DXCreateTextureFromFileEx() failed to create texture speldd.tga for particle system.
2018-02-04 08:35:46 D3DXCreateTextureFromFileEx() failed to create texture spelva.png for particle system.
2018-02-04 08:35:55 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:35:55
2018-02-04 08:36:50 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2018-02-04 08:36:51 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:36:51
2018-02-04 08:36:58 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2018-02-04 08:36:58 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2018-02-04 08:36:58 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2018-02-04 08:37:02 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:37:02
2018-02-04 08:37:11 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2018-02-04 08:37:15 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:37:15
2018-02-04 08:37:39 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:37:39
2018-02-04 08:37:42 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:37:42
2018-02-04 08:37:42 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:37:42
2018-02-04 08:37:44 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:37:44
2018-02-04 08:38:07 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:38:07
2018-02-04 08:38:10 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:38:10
2018-02-04 08:38:36 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:38:36
2018-02-04 08:38:46 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2018-02-04 08:38:53 D3DXCreateTextureFromFileEx() failed to create texture spelcb.png for particle system.
2018-02-04 08:38:53 D3DXCreateTextureFromFileEx() failed to create texture spelcb.png for particle system.
2018-02-04 08:39:35 Networking: Connection Closed [0] with 0 pending bytes.
2018-02-04 08:39:35 Stopping world display.
2018-02-04 08:39:35 Attempt to send message 30546 on a void connection.
2018-02-04 08:39:35 Beginning EnterZone block.
2018-02-04 08:39:35
2018-02-04 08:39:35 Calling WorldAuthenticate. Countdown is 4
2018-02-04 08:39:35
2018-02-04 08:39:35 Networking: using port [65052].
2018-02-04 08:39:35 Networking: Connection Established [1]
2018-02-04 08:39:35 WorldAuthenticate: Initiating Login.
2018-02-04 08:39:35 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2018-02-04 08:39:35 WorldAuthenticate. I got a message of type 0x7cba (31930).
2018-02-04 08:39:35 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2018-02-04 08:39:35 WorldAuthenticate. Access granted.
2018-02-04 08:39:35
2018-02-04 08:39:35 Check 1sa. 0x2281151c
2018-02-04 08:39:35
2018-02-04 08:39:35 Check 1x. 0x9e15bc94
2018-02-04 08:39:36
2018-02-04 08:39:36 Waiting to connect to zone... Character Bristlethorn
2018-02-04 08:39:36
2018-02-04 08:39:36 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2018-02-04 08:39:36 Zone addr [144.121.19.169:46875] received...
2018-02-04 08:39:36 ZONING
2018-02-04 08:39:36 Networking: Connection Closed [0] with 0 pending bytes.
2018-02-04 08:39:36 Networking: using port [65053].
2018-02-04 08:39:36 Networking: Connection Established [1]
2018-02-04 08:39:36 Connected to 144.121.19.169:46875...
2018-02-04 08:39:36
2018-02-04 08:39:36 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2018-02-04 08:39:38 Zone Connect -- 3 -- Received MSG_SEND_PC
2018-02-04 08:39:38 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2018-02-04 08:39:38 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2018-02-04 08:39:38 Player = Bristlethorn, zone = North Ro
2018-02-04 08:39:43 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:39:43 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:39:44 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:39:44 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:39:44 MSG_EQ_NETPLAYERBUFF received started.
2018-02-04 08:39:44 MSG_EQ_NETPLAYERBUFF finished.
2018-02-04 08:39:44 MSG_TIME_STAMP received.
2018-02-04 08:39:44
2018-02-04 08:39:44 MSG_TIME_STAMP received. (Items inc).
2018-02-04 08:39:44
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 1
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 2
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 5
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 8
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 9
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 10
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 12
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 13
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 14
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 17
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 18
2018-02-04 08:39:46 Received an item via EQI_STARTING_ITEM at loc 19
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 22
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 23
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 24
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 25
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 26
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 27
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 28
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 29
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 2000
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 2001
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 2002
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 2004
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 2005
2018-02-04 08:39:47 Received an item via EQI_STARTING_ITEM at loc 2006
2018-02-04 08:39:47 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:39:47
2018-02-04 08:39:47 Initializing zone.
2018-02-04 08:39:47 Initializing world.
2018-02-04 08:39:47 Attempting to load nro.EQG.
2018-02-04 08:39:47 Verifying world files.
2018-02-04 08:39:47 Loading zone specific files.
2018-02-04 08:39:47 Loading nro_obj2
2018-02-04 08:39:47 Loading nro_obj
2018-02-04 08:39:47 Loading nro_2_obj
2018-02-04 08:39:47 Loading nro_chr2
2018-02-04 08:39:47 Loading nro2_chr
2018-02-04 08:39:47 Loading nro_chr
2018-02-04 08:39:47 Load NPC point 1 (paineel_chr, gem)
2018-02-04 08:39:47
2018-02-04 08:39:47 Load world point 3 (C:\Everquest\paineel_chr.s3d)
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC point 5 (25a2f240, paineel_chr.wld, gem).
2018-02-04 08:39:47
2018-02-04 08:39:47 Successful read of NPC.
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC end (1).
2018-02-04 08:39:47
2018-02-04 08:39:47 Loaded NPC with code gem from paineel_chr.s3d
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC point 1 (paineel_chr, gef)
2018-02-04 08:39:47
2018-02-04 08:39:47 Load world point 3 (C:\Everquest\paineel_chr.s3d)
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC point 5 (25a34010, paineel_chr.wld, gef).
2018-02-04 08:39:47
2018-02-04 08:39:47 Successful read of NPC.
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC end (1).
2018-02-04 08:39:47
2018-02-04 08:39:47 Loaded NPC with code gef from paineel_chr.s3d
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC point 1 (unrest_chr, gdm)
2018-02-04 08:39:47
2018-02-04 08:39:47 Load world point 3 (C:\Everquest\unrest_chr.s3d)
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC point 5 (234dc800, unrest_chr.wld, gdm).
2018-02-04 08:39:47
2018-02-04 08:39:47 Successful read of NPC.
2018-02-04 08:39:47
2018-02-04 08:39:47 Load NPC end (1).
2018-02-04 08:39:47
2018-02-04 08:39:47 Loaded NPC with code gdm from unrest_chr.s3d
2018-02-04 08:39:47
2018-02-04 08:39:47 Loading fgh_chr
2018-02-04 08:39:48 Loaded NPC with code fgh from fgh_chr.s3d
2018-02-04 08:39:48
2018-02-04 08:39:48 Loaded tar.EQG.
2018-02-04 08:39:48 Loaded NPC with code tar from tar.s3d
2018-02-04 08:39:48
2018-02-04 08:39:48 Loaded dke.EQG.
2018-02-04 08:39:48 Loaded NPC with code dke from dke.s3d
2018-02-04 08:39:48
2018-02-04 08:39:48 Loading nro
2018-02-04 08:39:48 Loading objects
2018-02-04 08:39:48 Loading lights
2018-02-04 08:39:48 Initializing cameras.
2018-02-04 08:39:48 Initializing lights.
2018-02-04 08:39:48 Initializing visual effects.
2018-02-04 08:39:48 Initializing target indicator.
2018-02-04 08:39:48 Initializing player path.
2018-02-04 08:39:48 Performing post-load operations.
2018-02-04 08:39:48 Initializing precipitation system.
2018-02-04 08:39:48 World initialized: nro
2018-02-04 08:39:48 Requesting zone data.
2018-02-04 08:39:48 Resetting cameras.
2018-02-04 08:39:48 Resetting vision.
2018-02-04 08:39:48 Resetting overlays.
2018-02-04 08:39:48 Zone initialized.
2018-02-04 08:39:48 Creating INI files.
2018-02-04 08:39:48 Requesting AA data.
2018-02-04 08:39:48 Requesting Skill rank data.
2018-02-04 08:39:48 Entering main loop.
2018-02-04 08:39:48 Loading game sounds.
2018-02-04 08:39:48 Requesting initialization data.
2018-02-04 08:39:48 DoMainLoop: just before first while(!ReadyEnterWorld).
2018-02-04 08:39:49 Zone Connect -- Received MSG_READY_ENTER_WORLD
2018-02-04 08:39:49 DoMainLoop: complete after first while(!ReadyEnterWorld).
2018-02-04 08:39:49 DoMainLoop: just before second while(!ReadyEnterWorld).
2018-02-04 08:39:49 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2018-02-04 08:39:49 Zone Connect -- Received MSG_READY_ENTER_WORLD
2018-02-04 08:39:49 DoMainLoop: completed second while(!ReadyEnterWorld).
2018-02-04 08:39:49 Setting up models.
2018-02-04 08:39:49 Setting up character.
2018-02-04 08:39:49 Activating music.
2018-02-04 08:39:49 Initialization complete.
2018-02-04 08:39:49 Entering main loop.
2018-02-04 08:39:49 Item done, MSG_WEATHER_EVENT received.
2018-02-04 08:39:49

*CRASHED*
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