Quote:
Originally Posted by Loly Taa
[You must be logged in to view images. Log in or Register.]
It's also precisely why EVE Online was such an exciting game, even in places that were considered "safe" you never were, and could get suicide attacked and lose everything on you at any given time.
|
The people that believed that they were safe in those "safe areas" cried like little children when they got blown up and whined on the forums. The devs gave them a little leeway but when they cried even harder the devs told them to fuck off.
The most dangerous areas of a game offer the highest long-term rewards. If a group went down into a dungeon and said, "oh let's leave now" and simply died to gate out it would remove the entire purpose acting in a socially responsible manner (cleric has to leave, gives no warning and just gates), or putting together a well rounded group, or even caring how far you got because all you had to do was "gate" out and "recover" your "corpse" by pressing a button. Die to gate to bind (probably at a nice convenient bank) and go off to hunt more things.
I've magically transported across the world by my life force being reduced to zero! Time for a new adventure~
This a roleplaying game not an arcade game. You don't respawn with your weapons in working order. Roleplaying games go so far as to usually EXPLAIN why the hell you aren't permanently dead in the first place, whether or not your equipment magically appears in all of your bags and in your hands is a different story and in this game is considered by many to be one of the reasons why we came back to play it again. None of us EXPECT immediate rewards for every single action we take, because that's not how the world works. You want to make money? Get great experience? Slay a deity? Sneak through a city that would chase after you with pitchforks raised if you were spotted? Take a risk of not easily being able to get your corpse back... it makes you more aware of your surroundings and facilitates you playing your character as intended instead of just mashing buttons.