Quote:
Originally Posted by beaon
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Your argument was that it offered no reward. I can think of many aspects of the game that don't offer immediate rewards. If we followed your logic we'd remove anything in that category.
To be frank it sounds like you haven't given this beyond a 2 seconds thought. Furthermore your perpetuating more opinion as if it meant something. There are lots of people who don't like classic EQ. They aren't here. There are lots of people who don't like Grand Turismo. That doesn't mean it's a bad game.
Consider your reasoning a bit more(Or lack there of).
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Everything in this game offers a immediate reward, except corpse runs. That's what you fail to see. I get in a group, I'm rewarded with exp/loot/ whatever else. If I'm doing trade skills, I'm increasing my skill in said trade. If I'm in a large raid and don't get anything, I'm still rewarded with the social experience. What gains are you rewarded with corpse retrieval ?
Go read anything on game design. If the CONS out weigh the PROS it's bad game design.
Here is a small quote from one of the lead designers @ League of Legends:
"
So... Here are a few that come to mind.... Note that you can find an example of each of these somewhere in our game at some intensity level. Sometimes this is just bad design. Sometimes this is because we got something else in exchange. Design is an optimization -- but these anti-patterns are of negative design value, so you should only do them if you get something good in return."
This isn't a opinion, it's a industry standard.
Once again, what gains do you receive from CR ?
EDIT: For the record, I'm not lobbying to take out corpse retrieval and I'm not interested in alternatives.