Quote:
Originally Posted by Jimjam
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/stop
/cast 1
stops any song you are singing
starts a new song
It's a great way to have a bunch of hotkeys to conveniently weave together. What I suggested was different, and really specific for AoE aggro so you don't upset otherwise neutral NPCs (the classic lvl 2 AoE DoT on city guards example).
/stop
/pause n cast 1
/stop
stops any song you might be singing
starts casting a (damage) song
stops the song again after the stated time
What this does is let you do one pulse of the AoE then automatically stop it, ergo ensuring you don't leave it on while running to the vendors/guards.
Does that make more sense?
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Yes. Makes sense good tip thank you Jimjam.