No thanks to the OP idea, that's just a way to get rid of the non A/A keys.
I like the idea that someone posted on having warders repop on quakes though but I think it should be more of a rare chance than 100% all 4 pop. Something like a 5% pop chance for each warder on quake. That'd be entertaining and add a nice twist to the quakes, checking the rare chance if a warder popped or maybe even more. That way the server should typically see a warder every few months or so.
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