Quote:
Originally Posted by Kaino
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massive amounts of people quit because the server launched as a completely broken (rogean custom all range system) that was abused to hell to grief low levels, no NPC assist, and it was laggy as FUCK for the first few MONTHS... I mean horrible....
that was why it needed to be wiped like 4 months after its own launch, people unfamiliar with the project had a very poor perception of the project 1999 server quality who werent already familair with the blue server
and the RESISTS were so bad my fuckin god mang i swear to god druids were god mode, they could land anything
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It was real bad watching holocaust run 10v3 trains outside Guk, using a cleric to drag trains to the entrance of Guk from day 1, knowing that the numbers dropping fast from initial 600 where it had great potential was because xp loss and no item loss meant that zergs were practically untouchable. Watching them constantly brag about griefing people off the server and seeing no reaction from people running the server besides "lol this isnt counterstrike" and "if you dont like it, leave" when in fact on Rallos, it
was counterstrike and why it was a blast to play there. No economy because of no item loss. I thought at some point this is all going to sink in, but they removed xp loss when server dropped to single digit at off-peak and by then the damage was done.
Even years after, really bad moves with stuff like Sirken saying its gotta be bad before its going to get better and nerfing xp. Just comically making it worse. Wasting a ton of GM time on playing account strip detective instead of doing fun events when 0 resources should have been spent on that since it was explicitely forbidden to share accounts. Giving the GM keys to some 50s nun where even someone like me has to chuckle at the heavy handed chat modding (which was at certain times necessary). At that point it was just funny like watching a metaphorical train wreck, thinking what are they smoking?