Quote:
Originally Posted by Daldaen
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Just have to split up the population so that the game is tolerable without pickzones and instancing. Otherwise it's a mess to have a server on the real timeline with 500+ players.
Grinding from 40-50 would be awful with 200~ players in that range jostling between the 3 LGuk and 2 Sol B camps that are still relevant.
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I agree that it'd be a mess, but camp competition is classic, isn't it? There are a few other spots to xp too: Giants in Rathe, city guards (Oggok comes to mind), Oasis giants / spectres, Everfrost, Permafrost.
I think we'd be OK, people would just have to learn to spread out instead of sticking to the camps they've been in for the last 20 years.