Quote:
Originally Posted by Nexii
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Still say the problem isn't the players for the most part. Variance is a failed experiment, never intended for a server like blue P99 that has 5x the active raiders of any same-era live server.
Quakes are the only solution, you can see already the agreements guilds have on quakes are very different than for mobs that mob on variance.
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the real answer is spawn length variance. socking is like cancer, you can't stop it without killing or maiming the host.
namaste