Thread: Ruining EQ
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Old 12-24-2017, 01:42 PM
Heebs13 Heebs13 is offline
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Quote:
Originally Posted by Phenyo [You must be logged in to view images. Log in or Register.]
This would get old real quick
I posted before they should increase the loot of each boss to drop 4 or 5 pieces per kill, but the bosses should all be rooted in place and the adds should leash to the boss if not killed, therefore forcing the bosses to be killed in their lairs after clearing to them, as the devs intended. The idea should be to ensure you get the same amount of loot for the same amount of time put in, but you do it killing significantly fewer bosses. Bonus, you get rid of all the stupid giant trains that always end up resulting in players getting killed accidentally, and 90% of your raid staring at a wall while the pullers do all the work.

If that would get old real quick, what are we even doing playing EQ?
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Quote:
Originally Posted by Daldaen View Post
P99ers do a lot of things well. Handling surprise adds / splitting up focus is not one of them. Mostly because the classes that do that the best (SK/Paladins) are generally trashed and considered useless, and because pulls are considered failures if a dragons doesn't appear at the zone line solo.