Quote:
Originally Posted by Jimjam
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Well, there is the mob difficulty/kill time vs xp yielded coefficient.
I think the point is, the higher level mobs in Kedge are relatively low on hp compared to their counterparts in other dungeons, so over the course of a session more xp is gathered as more mobs can be killed, even if the xp per mob might be on par or lower than elsewhere...
The other consideration is that the levels given for mobs on the wiki might be wrong.
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The thread is about ZEM, not how difficult mobs are. There are obviously different factors in exp gain but this thread is specifically about ZEM.