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Old 11-17-2017, 04:21 PM
Rygar Rygar is offline
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So you're saying folks should have been happy I said 4,200 originally..?

In the 201+ WIS/INT thread I just posted this link:
https://groups.google.com/forum/#!ms...ames.everquest

Quote:
12/17/2001 when new formulas were posted:

<je...@spam.sux.pobox.com> wrote:
Hi, Casters Realm has put up two new mana calculators (wis and int).
Anyone have any idea what the new formulas are? I haven't noticed any real changes in any of my characters' mana pools, so was wondering just what has changed? I know they were proposing that int/wis could go over 200 now with more than minimal benefit (more than one mana per wis/int point over 200) but am not certain they implemented that. Any information and the current formulas would be appreciated.
>
I haven't tested it, but I've heard it's the same as it was (10 per point at
level 50) plus 7 per point above 200 int/wis. I believe the 10 per goes up
to 12 or 13 per at level 60, but not sure what it actually increases to.
Quote:
seems right i can get almost 2 extra chloroblasts of with 251 mana so 7
points per after 200 seems right
Final quote mentions with '251 mana' but I think they mean 251 WIS and they are gaining nearly an extra 300 mana (Chloroplast looks to cost 175 mana). 251 - 200 = 51 * 7 = +357 mana - 51 mana from old 201+ formula = +306 mana after change (almost 2 extra chloroblasts).

This seems to imply the mana calculation didn't just round and keep mana pools the same, but increased mana pools. What they were before I guess is something that needs to be determined.

If mana pools are really supposed to be this low... holy crap. Even solo artist challenges are going to get rough, nevermind grouping, low man encounters, long fights like AoW...

I may have made many enemies this day.
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Last edited by Rygar; 11-17-2017 at 04:26 PM..
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