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Old 11-17-2017, 11:27 AM
Bellringer Bellringer is offline
Sarnak

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Join Date: Sep 2014
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Here is how I think it should work after combing through a ton of posts:
  1. Push values on regular melee attacks should be very low or non-existent and should NOT trigger a channeling check
  2. Special Attacks such as kick / bash / slam are what should push a mob and have a chance of triggering a channeling check (as should knockback effects on spells. Normal bash rules still apply about being able to interrupt casting and by-passing channeling check)
  3. There should not be a ‘guaranteed interrupt’ from pushing a mob, but rather just trigger a channeling check (which the mob can pass)
  4. NPC Channeling should follow special rules and be extremely high
  5. Appears that there is a break between ‘low level mobs’ having some weaker channeling than high level mobs (I think this is the same cut off where FD mem-blur is not guaranteed… Level 31+?)

Numbers 3 and 4 (and 5) here are what I was specifically commenting on. Hope that provides sufficient clarification to get us on track.